Introduction - If you have any usage issues, please Google them yourself
A星pathfinder v. 1.92
.....................\Blitz Basic Version
.....................\...................\Astar Demo 1 - Basics.bb
.....................\...................\Astar Demo 2 - Smiley and Chaser.bb
.....................\...................\includes
.....................\...................\........\aStarLibrary - Demo 1 (do not use).bb
.....................\...................\........\aStarLibrary.bb
.....................\...................\more demos
.....................\...................\..........\Demo 3 - 4-way pathfinder.bb
.....................\...................\..........\Demo 4a - Collision Detection (loop based).bb
.....................\...................\..........\Demo 4b - Collision Detection (time based).bb
.....................\...................\..........\Demo 5 - Group Movement.bb
.....................\...................\..........\includes
.....................\...................\..........\........\aStarLibrary - Demo 3 (4 way).bb
.....................\...................\..........\........\aStarLibrary - Demo 4a (loop based).bb
.....................\...................\..........\........\aStarLibrary - Demo 4b (time based).bb
.....................\...................\..........\........\aStarLibrary - Demo 5.bb
.....................\...................\..........\........\shared functions.bb
.....................\...................\..........\myTerrainData - demo 4.dat
.....................\...................\..........\myTerrainData - demo 5.dat
.....................\Graphics
.....................\........\arrow6.bmp
.....................\........\arrow7.bmp
.....................\........\arrow8.bmp
.....................\........\bluegrid.bmp
.....................\........\end.bmp
.....................\........\ghost x 10.bmp
.....................\........\ghost.bmp
.....................\........\greengrid.bmp
.....................\........\grid.bmp
.....................\........\number0.bmp
.....................\........\number1.bmp
.....................\........\number2.bmp
.....................\........\number3.bmp
.....................\........\number4.bmp
.....................\........\number5.bmp
.....................\........\number6.bmp
.....................\........\number7.bmp
.....................\........\number8.bmp
.....................\........\number9.bmp
.....................\........\path.bmp
.....................\........\red_pointer.bmp
.....................\........\SmallNumberStrip.bmp
.....................\........\smiley x 10.bmp
.....................\........\smiley.bmp
.....................\........\start.bmp
.....................\........\wall x 10.bmp
.....................\........\wall.bmp
.....................\Visual C++ Version
.....................\..................\common
.....................\..................\......\debuglog.h
.....................\..................\......\dxLibrary.h
.....................\..................\......\launchWindows.h
.....................\..................\Demo 1 - Basics
.....................\..................\...............\A Star Basics.exe
.....................\..................\...............\aStarLibrary - do not use.h
.....................\..................\...............\Debug
.....................\..................\...............\main.cpp
.....................\..................\...............\project.dsp
.....................\..................\...............\project.dsw
.....................\..................\...............\project.ncb
.....................\..................\...............\project.opt
.....................\..................\...............\project.plg
.....................\..................\Demo 2 - Maze
.....................\..................\.............\aStarLibrary.h
.....................\..................\.............\aStarLibrary_wxm.h
.....................\..................\.............\main.cpp
.....................\..................\.............\Maze.exe
.....................\..................\.............\myTerrainData.dat
...............