Introduction - If you have any usage issues, please Google them yourself
Proficient in DirectX 3D graphics and animation programming Chapter 11 Application Framework 245 11.1 generate a Direct3D Framework 245 11.2 use Direct3D Framework 247 11.3 Direct3D Framework Analysis 251 11.3.1 DXUT Introduction 251 11.3.2 Initialization DXUT 253 11.3. 3 DXUT framework and application window 254 11.3.4 DXUT framework and Direct3D device 256