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siguojunqi

  • Category : Chess Poker games
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  • Update : 2012-11-26
  • Size : 4.62mb
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  • Author :l*****
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
Abstract: This article introduces the design and realization of a network game named junqi in Chinese, which runs under the game hall architecture. The game can run on LAN with the functions playing game, chatting, score. And the program is made in the Windows and Visual C++6.0 environment.
Packet file list
(Preview for download)
网络游戏-四国军棋
.................\客户端.exe
.................\数据库
.................\......\user_Data.MDF
.................\......\user_Log.LDF
.................\服务器.exe
.................\毕业论文说明书
.................\..............\中文封面.doc
.................\..............\中文摘要.doc
.................\..............\任务书.doc
.................\..............\文献综述.doc
.................\..............\文献综述封面.doc
.................\..............\答辩申请表.doc
.................\..............\网络游戏-四国军棋论文.doc
.................\..............\英文封面.doc
.................\..............\英文摘要.doc
.................\..............\评阅表.doc
.................\..............\鉴定意见表.doc
.................\源程序
.................\......\CGameHallFrame
.................\......\..............\CGameHallFrame.aps
.................\......\..............\CGameHallFrame.cpp
.................\......\..............\CGameHallFrame.dsp
.................\......\..............\CGameHallFrame.dsw
.................\......\..............\CGameHallFrame.h
.................\......\..............\CGameHallFrame.ncb
.................\......\..............\CGameHallFrame.opt
.................\......\..............\CGameHallFrame.plg
.................\......\..............\CGameHallFrame.rc
.................\......\..............\CGameHallFrameDoc.cpp
.................\......\..............\CGameHallFrameDoc.h
.................\......\..............\CGameHallFrameView.cpp
.................\......\..............\CGameHallFrameView.h
.................\......\..............\Client.cpp
.................\......\..............\Client.h
.................\......\..............\ClientProtocol.cpp
.................\......\..............\ClientProtocol.h
.................\......\..............\Debug
.................\......\..............\GameDlg.cpp
.................\......\..............\GameDlg.h
.................\......\..............\HtmlViewEx.cpp
.................\......\..............\HtmlViewEx.h
.................\......\..............\Login.cpp
.................\......\..............\Login.h
.................\......\..............\MainFrm.cpp
.................\......\..............\MainFrm.h
.................\......\..............\ReadMe.txt
.................\......\..............\Register1.cpp
.................\......\..............\Register1.h
.................\......\..............\Release
.................\......\..............\res





.................\......\..............\...\button_qh.bmp
.................\......\..............\...\button_tx.bmp
.................\......\..............\...\button_wcdd.bmp
.................\......\..............\...\CGameHallFrame.ico
.................\......\..............\...\CGameHallFrame.rc2
.................\......\..............\...\CGameHallFrameDoc.ico
.................\......\..............\...\chess





.................\......\..............\...\.....\qizi_lan_1024_3.bmp
.................\......\..............\...\.....\qizi_lv_1024_1.bmp
.................\......\..............\...\.....\qizi_lv_1024_2.bmp
.................\......\..............\...\.....\qizi_lv_1024_3.bmp
.................\......\..............\...\.....\qizi_zi_1024_1.bmp
.................\......\..............\...\.....\qizi_zi_1024_2.bmp
.................\......\..............\...\.....\qizi_zi_1024_3.bmp
.................\......\..............\...\gamehall.bmp
.................\......\..............\...\HAND.CUR
.................\......\..............\...\left.bmp
.................\......\..............\...\num.bmp
.................\......\..............\...\sound
.................\......\..............\...\.....\Begin.wav
.................\......\..............\...\.....\bomb.wav
.................\......\..............\...\.....\dead.wav
.................\......\..............\...\.....\eat.wav
.................\......\..............\...\.....\killed.wav
.................\......\..............\...\.....\move.wav
.................\......\..............\...\.....\Select.wav
.......
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