Introduction - If you have any usage issues, please Google them yourself
Chapter Contents: Preface 1 development environment to use COM component 2, paragraph 3 a program- created to initialize Direct3D 3.1 Framework 3.2 to initialize rendering Direct3D 3.3 release 3.4 interface 4 draw a triangle of some mathematical concepts 4.1 a 4.2 draw draw a triangle 5 Three pyramid- Z index cache and cache buffer 5.1 What is the index of 5.2 to create the index cache