Introduction - If you have any usage issues, please Google them yourself
NVIDIA hardware shadow mapping of the source code necessary hardware support 24x graphics.
Packet : 113172198hardwareshadowmap.zip filelist
DEMOS/
DEMOS/Direct3D9/
DEMOS/Direct3D9/bin/
DEMOS/Direct3D9/bin/release/
DEMOS/Direct3D9/bin/release/HardwareShadowMap.exe
DEMOS/Direct3D9/bin/release/nv_nvb.dll
DEMOS/Direct3D9/inc/
DEMOS/Direct3D9/inc/shared/
DEMOS/Direct3D9/inc/shared/dxstdafx.h
DEMOS/Direct3D9/inc/shared/NVBScene9.h
DEMOS/Direct3D9/inc/shared/NVFileDialog.h
DEMOS/Direct3D9/src/
DEMOS/Direct3D9/src/HLSL_HardwareShadowMap/
DEMOS/Direct3D9/src/HLSL_HardwareShadowMap/docs/
DEMOS/Direct3D9/src/HLSL_HardwareShadowMap/docs/sshot_lg.png
DEMOS/Direct3D9/src/HLSL_HardwareShadowMap/docs/sshot_md.png
DEMOS/Direct3D9/src/HLSL_HardwareShadowMap/docs/sshot_sm.png
DEMOS/Direct3D9/src/HLSL_HardwareShadowMap/HardwareShadowMap.cpp
DEMOS/Direct3D9/src/HLSL_HardwareShadowMap/HardwareShadowMap.h
DEMOS/Direct3D9/src/HLSL_HardwareShadowMap/HardwareShadowMap.sln
DEMOS/Direct3D9/src/HLSL_HardwareShadowMap/HardwareShadowMap.vcproj
DEMOS/Direct3D9/src/HLSL_HardwareShadowMap/HardwareShadowMapApp.cpp
DEMOS/Direct3D9/src/HLSL_HardwareShadowMap/HardwareShadowMapApp.h
DEMOS/Direct3D9/src/HLSL_HardwareShadowMap/nvafx.h
DEMOS/Direct3D9/src/HLSL_HardwareShadowMap/nvidia.ico
DEMOS/Direct3D9/src/HLSL_HardwareShadowMap/resource.h
DEMOS/Direct3D9/src/HLSL_HardwareShadowMap/resource.rc
DEMOS/Direct3D9/src/shared/
DEMOS/Direct3D9/src/shared/NVBScene9.cpp
LIBS/
LIBS/dll/
LIBS/dll/debug/
LIBS/dll/debug/nv_nvb.dll
LIBS/dll/release/
LIBS/dll/release/nv_nvb.dll
LIBS/implib/
LIBS/implib/debug/
LIBS/implib/debug/nv_nvb.lib
LIBS/implib/release/
LIBS/implib/release/nv_nvb.lib
LIBS/inc/
LIBS/inc/DXUT/
LIBS/inc/DXUT/DXUT.h
LIBS/inc/DXUT/DXUTenum.h
LIBS/inc/DXUT/DXUTgui.h
LIBS/inc/DXUT/DXUTmesh.h
LIBS/inc/DXUT/DXUTmisc.h
LIBS/inc/DXUT/DXUTsettingsDlg.h
LIBS/inc/DXUT/DXUTSound.h
LIBS/inc/nv_math/
LIBS/inc/nv_math/nv_algebra.h
LIBS/inc/nv_math/nv_math.h
LIBS/inc/nv_math/nv_mathdecl.h
LIBS/inc/nv_nvb/
LIBS/inc/nv_nvb/nv_animation.h
LIBS/inc/nv_nvb/nv_attribute.h
LIBS/inc/nv_nvb/nv_camera.h
LIBS/inc/nv_nvb/nv_core.h
LIBS/inc/nv_nvb/nv_drawmodel_visitor.h
LIBS/inc/nv_nvb/nv_factory.h
LIBS/inc/nv_nvb/nv_file.h
LIBS/inc/nv_nvb/nv_light.h
LIBS/inc/nv_nvb/nv_material.h
LIBS/inc/nv_nvb/nv_mesh.h
LIBS/inc/nv_nvb/nv_model.h
LIBS/inc/nv_nvb/nv_node.h
LIBS/inc/nv_nvb/nv_nvb.h
LIBS/inc/nv_nvb/nv_nvbdecl.h
LIBS/inc/nv_nvb/nv_refcount.h
LIBS/inc/nv_nvb/nv_scene.h
LIBS/inc/nv_nvb/nv_streams.h
LIBS/inc/nv_nvb/nv_texcoord_set.h
LIBS/inc/nv_nvb/nv_texture.h
LIBS/inc/nv_nvb/nv_visitor.h
LIBS/inc/shared/
LIBS/inc/shared/GetFilePath.h
LIBS/inc/shared/nvFileSearch.h
LIBS/inc/shared/NV_Common.h
LIBS/inc/shared/NV_Error.h
LIBS/lib/
LIBS/lib/debug/
LIBS/lib/debug/DXUT.lib
LIBS/lib/debug/nv_math.lib
LIBS/lib/release/
LIBS/lib/release/DXUT.lib
LIBS/lib/release/nv_math.lib
Media/
Media/models/
Media/models/ClawBOT/
Media/models/ClawBOT/ClawBOT.nvb
Media/programs/
Media/programs/HLSL_HardwareShadowMap/
Media/programs/HLSL_HardwareShadowMap/HardwareShadowMap.fx
Media/textures/
Media/textures/2d/
Media/textures/2d/spotlight.tga
Media/textures/2d/Sunlight.tga
Media/textures/Ui/
Media/textures/Ui/arrow.x
Media/textures/Ui/dxutcontrols.tga
Media/textures/Ui/DXUTShared.fx