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OPENGL_LOD

  • Category : OpenGL program
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  • Update : 2012-11-26
  • Size : 1.79mb
  • Downloaded :0次
  • Author :左****
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OpenGL Lod
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OPENGL与四叉树完成地形的模拟%2C对三维GIS开发
............................................\QuadTreeLOD
............................................\...........\3DTree.cpp
............................................\...........\3DTree.h
............................................\...........\Bit.cpp
............................................\...........\Bit.h
............................................\...........\Camera.cpp
............................................\...........\Camera.h
............................................\...........\Debug
............................................\...........\.....\3DTree.obj
............................................\...........\.....\Bit.obj
............................................\...........\.....\Camera.obj
............................................\...........\.....\Frustum.obj
............................................\...........\.....\GameWnd.obj
............................................\...........\.....\Loaders.obj
............................................\...........\.....\main.obj
............................................\...........\.....\Math.obj
............................................\...........\.....\QuadTreeLOD.exe
............................................\...........\.....\QuadTreeLOD.ilk
............................................\...........\.....\QuadTreeLOD.pch
............................................\...........\.....\QuadTreeLOD.pdb
............................................\...........\.....\Scene.obj
............................................\...........\.....\SkyBox.obj
............................................\...........\.....\Terrain.obj
............................................\...........\.....\Text.obj
............................................\...........\.....\Texture.obj
............................................\...........\.....\vc60.idb
............................................\...........\.....\vc60.pdb
............................................\...........\.....\vector.obj
............................................\...........\Frustum.cpp
............................................\...........\Frustum.h
............................................\...........\GameHead.h
............................................\...........\GameWnd.cpp
............................................\...........\GameWnd.h
............................................\...........\Loaders.cpp
............................................\...........\Loaders.h
............................................\...........\MAIN.CPP
............................................\...........\Math.cpp
............................................\...........\Math.h
............................................\...........\QuadTreeLOD.dsp
............................................\...........\QuadTreeLOD.dsw
............................................\...........\QuadTreeLOD.ncb
............................................\...........\QuadTreeLOD.opt
............................................\...........\QuadTreeLOD.plg
............................................\...........\Scene.cpp
............................................\...........\Scene.h
............................................\...........\SkyBox





............................................\...........\......\Top.bmp
............................................\...........\SkyBox.cpp
............................................\...........\SkyBox.h
............................................\...........\Terrain


............................................\...........\.......\Terrain.raw
............................................\...........\Terrain.cpp
............................................\...........\Terrain.h
............................................\...........\Text.cpp
............................................\...........\Text.h
............................................\...........\Texture.cpp
............................................\...........\Texture.h
............................................\.........
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