Introduction - If you have any usage issues, please Google them yourself
J2ME game map editor. Yes, recommendation, we all look at Look here
Packet : 113172238j2me_game_map_edit2.rar filelist
luascr
luascr\Anim Test.lua
luascr\Autofringe.lua
luascr\Brush Test.lua
luascr\COPYRIGHT
luascr\Export binary file.lua
luascr\Export Flash actionscript.lua
luascr\Export GBA 16x16 table.lua
luascr\Find block in map.lua
luascr\Layer count.lua
luascr\Merge layers.lua
luascr\Placer.lua
luascr\PNGLicense
luascr\Random distribution.lua
luascr\Read textfile.lua
luascr\Set colourkey transparency.lua
luascr\Set palette index.lua
luascr\Set Text Strings.lua
luascr\Show mouse coords.lua
luascr\Solid rectangle.lua
luascr\Swap palette indexes.lua
luascr\Tile graphic test.lua
MAPS
MAPS\FATALM.FMP
MAPS\FM2L1.FMP
MAPS\Future.fmp
MAPS\Hextst.fmp
MAPS\Hextst2.fmp
MAPS\Isotst.fmp
MAPS\ISO_LR.FMP
MAPS\PROJA.FMP
MAPS\Test.fmp
MAPS\TEST2.FMP
zlib.dll
libpng12.dll
mapwin.exe
MAPWIN.INI
DOCS
DOCS\images
DOCS\images\blprop.png
DOCS\images\fringe.png
DOCS\images\hexdiag1.gif
DOCS\images\isodiag1.gif
DOCS\images\isodiag2.gif
DOCS\images\laypath.png
DOCS\images\newiso.bmp
DOCS\images\TEST.BMP
DOCS\luascript.html
DOCS\mapdefs.h
DOCS\MAPWIN.HTM
DOCS\mapwin32pro.html
DOCS\readobj.c
DOCS\vhistory.html