Introduction - If you have any usage issues, please Google them yourself
VC production and OpenGL 3D game scenes footage, which produced a 3D water, and smoke effects. Texture is right for the optimization of anisotropic.
Packet : 119128649game_scene.rar filelist
game\WriteTGA.c
game\WGLEXT.H
game\wall.bmp
game\VectorMath.c
game\UnitAxes.c
game\torus.c
game\Stopwatch.c
game\stone.bmp
game\StdAfx.h
game\StdAfx.cpp
game\sphere.c
game\renderdefine.h
game\Render.h
game\Render.cpp
game\ReadMe.txt
game\OpenGLSB.h
game\MatrixMath.c
game\LoadTGA.c
game\IsExtSupported.c
game\ImportTexture.h
game\glut.h
game\GLTools.h
game\GLEXT.H
game\GetExtensionPointer.c
game\GAME.plg
game\GAME.opt
game\GAME.ncb
game\game.max
game\GAME.dsw
game\GAME.dsp
game\FrameMath.c
game\floor.bmp
game\FaceLand.h
game\face.bmp
game\face.3DS
game\CreateScene.h
game\CreateScene.cpp
game\box.bmp
game\box.3DS
game\ArcBall.h
game\3dsclassdefine.h
game\3ds.h
game\3ds.cpp
game