Introduction - If you have any usage issues, please Google them yourself
VC do a table tennis game, though comparatively simple but which has its own algorithm, and the game will be able to process a scene preservation
Packet : 93317484pingpong.rar filelist
PingPong\MFCB9.tmp
PingPong\CCC
PingPong\PingPong.ncb
PingPong\PingPong.rc
PingPong\PingPongDoc.h
PingPong\PingPong.aps
PingPong\PingPong.opt
PingPong\PingPong.dsw
PingPong\PingPong.clw
PingPong\ReadMe.txt
PingPong\PingPong.h
PingPong\PingPong.cpp
PingPong\StdAfx.h
PingPong\StdAfx.cpp
PingPong\PingPong.dsp
PingPong\Resource.h
PingPong\MFCF6.tmp
PingPong\MFCFA.tmp
PingPong\MFCC4.tmp
PingPong\MFCEE.tmp
PingPong\MFC11B.tmp
PingPong\MFC11D.tmp
PingPong\MainFrm.h
PingPong\MFCF9.tmp
PingPong\MFC101.tmp
PingPong\MFC105.tmp
PingPong\Member.cpp
PingPong\Member.h
PingPong\PingPong.txt.txt
PingPong\PingPongView.cpp
PingPong\PingPongDoc.cpp
PingPong\MainFrm.cpp
PingPong\PingPongView.h
PingPong\PingPong.plg
PingPong\res\PingPong.rc2
PingPong\res\PingPongDoc.ico
PingPong\res\PingPong.ico
PingPong\res\ping.ico
PingPong\res\SNOW.BMP
PingPong\res\MASK.BMP
PingPong\res
PingPong\Debug
PingPong