Introduction - If you have any usage issues, please Google them yourself
with OpenGL vc prepared by the procedures used to simulate particle system flame.
Packet : 115157678myfirework.rar filelist
MyFirework\MainFrm.cpp
MyFirework\MainFrm.h
MyFirework\MyFirework.clw
MyFirework\MyFirework.cpp
MyFirework\MyFirework.dsp
MyFirework\MyFirework.dsw
MyFirework\MyFirework.h
MyFirework\MyFirework.ncb
MyFirework\MyFirework.opt
MyFirework\MyFirework.plg
MyFirework\MyFirework.rc
MyFirework\MyFireworkDoc.cpp
MyFirework\MyFireworkDoc.h
MyFirework\MyFireworkView.cpp
MyFirework\MyFireworkView.h
MyFirework\MyTexture.cpp
MyFirework\MyTexture.h
MyFirework\PARTICLE.RGB
MyFirework\ReadMe.txt
MyFirework\Resource.h
MyFirework\StdAfx.cpp
MyFirework\StdAfx.h
MyFirework\RES\MyFirework.ico
MyFirework\RES\MyFirework.rc2
MyFirework\RES\MyFireworkDoc.ico
MyFirework\RES\Toolbar.bmp
MyFirework\RES
MyFirework\Debug
MyFirework