Introduction - If you have any usage issues, please Google them yourself
Mine clearance and the source code plug-ins, refer to the procedures in the Delphi Monopoly-notes in their own data and analysis of a few corrections:// $ 010052c0 playing mode// $ 010052C4 2K is the number of initial mine address// $ 010052C8 2K mined areas under the start address of a high// $ 010052CC 2K is the width of the starting address of mine// $ 01005721 2K is the starting address of the content areas, followed by $ 01,005,721+ high* 32+ W// $ 01,005 a60 2K is the remaining number of mine