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MagicWarrior

  • Category : .net
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  • Update : 2012-11-26
  • Size : 2.92mb
  • Downloaded :0次
  • Author :J****
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
Beida Jade Bird s2 depth. NET platform after the machine operation " Magic Warrior"
Packet file list
(Preview for download)
魔幻战士
........\MyGame
........\......\bin





........\......\...\level1.jpg
........\......\...\menu.jpg
........\......\...\monkey.gif
........\......\...\monkeyDead.gif
........\......\...\monkeyHead.jpg
........\......\...\MyGame.exe
........\......\...\MyGame.pdb
........\......\...\MyGame.vshost.exe
........\......\...\MyGameLocal.exe
........\......\...\MyGame_old.exe
........\......\...\NewGame.gif
........\......\...\turtle.gif
........\......\...\turtleDead.gif
........\......\...\turtleHead.jpg
........\......\...\UpdataMyGame.exe
........\......\...\UpdataMyGame.pdb
........\......\...\UpdataMyGame.vshost.exe
........\......\...\update.txt
........\......\...\user.game
........\......\...\保存L.gif
........\......\...\退出L.gif
........\......\MyGame
........\......\......\all.cd
........\......\......\bin
........\......\......\...\Debug





........\......\......\...\.....\monkeyDead.gif
........\......\......\...\.....\turtle.gif
........\......\......\...\.....\turtleDead.gif
........\......\......\...\.....\user.game
........\......\......\...\.....\新游戏-1.gif
........\......\......\...\.....\继续游戏-1.gif
........\......\......\...\.....\退出-1.gif
........\......\......\Common.cs
........\......\......\Game.cs
........\......\......\GameManager.cs
........\......\......\Hero.cs
........\......\......\Level.cs
........\......\......\LevelFactory.cs
........\......\......\LevelForm.cs
........\......\......\LevelForm.Designer.cs
........\......\......\LevelForm.resx
........\......\......\MainForm.cs
........\......\......\MainForm.Designer.cs
........\......\......\MainForm.resx
........\......\......\MonkeyMonster.cs
........\......\......\Monster.cs
........\......\......\MyGame.csproj
........\......\......\MyGame.csproj.user
........\......\......\obj
........\......\......\...\Debug
........\......\......\...\.....\MyGame.csproj.GenerateResource.Cache
........\......\......\...\.....\MyGame.exe
........\......\......\...\.....\MyGame.LevelForm.resources
........\......\......\...\.....\MyGame.MainForm.resources
........\......\......\...\.....\MyGame.pdb
........\......\......\...\.....\MyGame.Properties.Resources.resources
........\......\......\...\.....\Refactor
........\......\......\...\.....\TempPE
........\......\......\...\.....\......\Properties.Resources.Designer.cs.dll
........\......\......\...\.....\......\Resource.Designer.cs.dll
........\......\......\...\MyGame.csproj.FileList.txt
........\......\......\...\MyGame.csproj.FileListAbsolute.txt
........\......\......\Program.cs
........\......\......\Properties
........\......\......\..........\AssemblyInfo.cs
........\......\......\..........\Resources.Designer.cs
........\......\......\..........\Resources.resx
........\......\......\..........\Settings.Designer.cs
........\......\......\..........\Settings.settings
........\......\......\TurtleMonster.cs
........\......\......\UIContainer.cs
........\......\......\ve-393C.tmp
........\......\MyGame.sln
........\......\UpdataMyGame
........\......\............\bin
........\......\............\...\Debug
........\......\............\...\.....\UpdataMyGame.exe
........\......\............\...\.....\UpdataMyGame.pdb
........\......\............\...\.....\update.txt
........\......\............\MainForm.cs
........\......\............\MainForm.Designer.cs
........\......\............\MainForm.resx
........\......\............\obj
........\......\............\...\Debug
........\......\............\...\.....\Refactor
........\......\............\...\.....\TempPE
........\......\............\...\.....\UpdataMyGame.csproj.GenerateResource.Cache
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