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GCShadedImplementation

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  • Update : 2012-11-26
  • Size : 3.19mb
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  • Author :lib***
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Introduction - If you have any usage issues, please Google them yourself
XNA produced by the use of a terrain algorithm Geoclipmap
Packet file list
(Preview for download)
GCShadedImplementation
......................\GCShadedImplementation
......................\......................\GeoClipmapping
......................\......................\..............\bin
......................\......................\..............\...\x86
......................\......................\..............\...\...\Debug
......................\......................\..............\...\...\.....\Content
......................\......................\..............\...\...\.....\.......\Effects
......................\......................\..............\...\...\.....\.......\.......\Terraineffect.xnb
......................\......................\..............\...\...\.....\.......\Heightmaps
......................\......................\..............\...\...\.....\.......\..........\Heightmap00.xnb
......................\......................\..............\...\...\.....\.......\..........\Heightmap01.xnb
......................\......................\..............\...\...\.....\.......\..........\Heightmap02.xnb
......................\......................\..............\...\...\.....\.......\Textures
......................\......................\..............\...\...\.....\.......\........\dirt.xnb
......................\......................\..............\...\...\.....\.......\........\grass.xnb
......................\......................\..............\...\...\.....\.......\........\ground.xnb
......................\......................\..............\...\...\.....\.......\........\readme.txt
......................\......................\..............\...\...\.....\.......\........\rock.xnb
......................\......................\..............\...\...\.....\GeoClipmapping.exe
......................\......................\..............\...\...\.....\GeoClipmapping.pdb
......................\......................\..............\...\...\Release
......................\......................\..............\...\...\.......\Content
......................\......................\..............\...\...\.......\.......\Textures
......................\......................\..............\...\...\.......\.......\........\readme.txt
......................\......................\..............\...\...\.......\GeoClipmapping.exe
......................\......................\..............\...\...\.......\GeoClipmapping.pdb
......................\......................\..............\Camera.cs
......................\......................\..............\Clipmap.cs
......................\......................\..............\ClipmapGame.cs
......................\......................\..............\Components
......................\......................\..............\..........\FPScounter.cs
......................\......................\..............\..........\FreeCameraComponent.cs
......................\......................\..............\..........\TerrainComponent.cs
......................\......................\..............\Content
......................\......................\..............\.......\bin
......................\......................\..............\.......\...\x86
......................\......................\..............\.......\...\...\Debug
......................\......................\..............\.......\...\...\Release
......................\......................\..............\.......\Content.contentproj
......................\......................\..............\.......\Content.contentproj.user
......................\......................\..............\.......\Effects
......................\......................\..............\.......\.......\Terraineffect.fx
......................\......................\..............\.......\.......\TEST.fx
......................\......................\..............\.......\Heightmaps
......................\......................\..............\.......\..........\Heightmap00.dds
......................\......................\..............\.......\obj
......................\......................\..............\.......
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