Introduction - If you have any usage issues, please Google them yourself
E. fighters is I spent a few months to do a simple game engine aircraft, which currently support from the definition of resources, Since the definition of units, editing functions such as hurdles! I do not really understand them because currently the OpenGL games or use GUI ~ ~ drawing on the CPU requests than ~ ~ ~ and higher OpenGL texture is not in support of any size photo-documented Reslist.g am documents game game resources needed resources are pictures here- definition version of the current form it is the preservation of WA V.txt game voice resource documents game inside-the voices are used in the text is here ~ UnitX preservation. txt units definition files all game units in the definition here- including its own aircraft bullets enemies ~ ~ ~ enemy, etc. How can people in actio
Packet : 119128689eplan.rar filelist
Boss
Boss\Ex05.bmp
Boss\BJ01.bmp
Boss\BJ.bmp
Boss\Unname2.bmp
Boss\MyLife.bmp
Boss\MyPlane01.bmp
Boss\MyPlane02.bmp
Boss\MyPlane03.bmp
Boss\Emeny01.bmp
Boss\ResList.gam
Boss\Ex03.bmp
Boss\Emeny010.bmp
Boss\Ex06.bmp
Boss\Unname3.bmp
Boss\Unname1.bmp
Boss\Unname4.bmp
Boss\Unname5.bmp
Boss\Unname6.bmp
Boss\Unname8.bmp
Boss\Unname9.bmp
Boss\Unname10.bmp
Boss\Unname11.bmp
Boss\Unname12.bmp
Boss\Level函数调用方法.txt
Boss\unitX.txt
Boss\level.lev
Boss\Bullet1.bmp
Boss\Bullet2.bmp
Boss\Bullet3.bmp
Boss\test1.dll
Boss\Bomb.wav
Boss\wav.txt
Boss\MyZd.bmp
Boss\Boss1.bmp
Boss\Emeny02.bmp
Boss\Emeny03.bmp
Boss\Emeny04.bmp
Boss\Emeny05.bmp
Boss\Emeny06.bmp
Boss\Emeny07.bmp
Boss\Emeny08.bmp
Boss\Emeny09.bmp
Boss\Emeny011.bmp
Boss\Emeny012.bmp
Boss\Ex01.bmp
Boss\Ex02.bmp
Boss\E战机.exe
Boss\Ex04.bmp
Boss\Ex201.bmp
Boss\Ex202.bmp
Boss\Ex203.bmp
Boss\Ex204.bmp
Boss\Ex205.bmp
Boss\Ex206.bmp
Boss\Ex207.bmp
E战机测试2 说明 .txt