Introduction - If you have any usage issues, please Google them yourself
A opengl flythrough demo. which shows how to use the camera navigation
Packet : 51622413flythrough.zip filelist
application.h
camera.h
camera.h.bak.h
camera.h.garbage.h
camera.h_close_but_no_cigar.h
camlist.h
data/include/jpeglib.h
data/include////
data/lib/jpeg.lib
data/lib////
data/model/castle.txt
data/model/character.txt
data/model/futura.txt
data/model/greek.txt
data/model/hover.txt
data/model/hover2.txt
data/model/hover3.txt
data/model/hover3_body.txt
data/model/hover3_windshield.txt
data/model/ms3d.log
data/model/porsche.txt
data/model/skyline.txt
data/model/skyscrap1.txt
data/model/vw_golf.txt
data/model////
data/scene/cams00.txt
data/scene/track00.txt
data/scene////
data/texture/body.jpg
data/texture/cstone34.jpg
data/texture/face.jpg
data/texture/hands.jpg
data/texture/hover_body.jpg
data/texture/hover_chromic.jpg
data/texture/legs.jpg
data/texture/lstone5.jpg
data/texture/skyscrp1.jpg
data/texture/ss2conc.jpg
data/texture/ss2glass.jpg
data/texture/ss2roof.jpg
data/texture/ssb.jpg
data/texture/Thumbs.db
data/texture/towconc.jpg
data/texture/tower1.jpg
data/texture/tower2.jpg
data/texture/towfront.jpg
data/texture/towtwin.jpg
data/texture/tut-ship.jpg
data/texture////
fly01.bmp
fly02.bmp
Flythrough.ncb
Flythrough.sln
Flythrough.suo
Flythrough.vcproj
glut32.dll
JPEG.cpp
JPEG.h
Main.cpp
Main.h
Matrix.cpp
Matrix.h
MS3D_ASCII.cpp
MS3D_ASCII.h
object.h
obj_3ds.h
obj_ms3d.h
obj_ms3d_alpha.h
quat/3DMaths.h
quat/externals.h
quat/globals.h
quat/include.h
quat/LookatToQuat.cpp
quat/MathsStruct.h
quat/Matrix.cpp
quat/Matrix.h
quat/Point3D.cpp
quat/Point3D.h
quat/Quaternion.cpp
quat/Quaternion.h
quat/SlerpTest.cpp
quat/Vector3D.cpp
quat/Vector3D.h
readme.htm
roadway.h
track.h
vec3d.h
Vector.cpp
Vector.h