Introduction - If you have any usage issues, please Google them yourself
OpenGL-based 3D Terrain Rendering procedures. According to the map creation and highly exaggerated topography.
Packet : 714772183dterrain.zip filelist
022_terrain/
022_terrain/022_terrain.dsp
022_terrain/022_terrain.dsw
022_terrain/022_terrain.exe
022_terrain/bitmap_Font.cpp
022_terrain/bitmap_Font.h
022_terrain/Camera.cpp
022_terrain/Camera.h
022_terrain/data/
022_terrain/data/font.bmp
022_terrain/data/hneda.JPG
022_terrain/data/hneda2.JPG
022_terrain/data/init.txt
022_terrain/data/Map2.raw
022_terrain/data/piesok.JPG
022_terrain/data/skybox/
022_terrain/data/skybox/back.jpg
022_terrain/data/skybox/down.jpg
022_terrain/data/skybox/front.jpg
022_terrain/data/skybox/left.jpg
022_terrain/data/skybox/right.jpg
022_terrain/data/skybox/top.jpg
022_terrain/data/sky_box_jpg.dxf
022_terrain/data/snow.JPG
022_terrain/data/teren.txt
022_terrain/data/trava.JPG
022_terrain/data/Water.JPG
022_terrain/DrawGLScene.cpp
022_terrain/dxf.cpp
022_terrain/dxf.h
022_terrain/Frustum.cpp
022_terrain/Frustum.h
022_terrain/init.cpp
022_terrain/init.h
022_terrain/jpeglib.h
022_terrain/Loader.cpp
022_terrain/Loader.h
022_terrain/load_texture.cpp
022_terrain/load_texture.h
022_terrain/OcTree_Terrain.cpp
022_terrain/OcTree_Terrain.h
022_terrain/scene.cpp
022_terrain/scene.h
022_terrain/setup.cpp
022_terrain/setup.h
022_terrain/Terrain.cpp
022_terrain/Terrain.h
022_terrain/Timer.cpp
022_terrain/Timer.h
022_terrain/Util.h