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LayerDrawDemo

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  • Update : 2012-11-26
  • Size : 619kb
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  • Author :Lazy****
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Introduction - If you have any usage issues, please Google them yourself
iPhone 游戏编程基本技巧(1)基本动画实现与阴影处理。 演示程序包括: 1。如何产生管理动画定时器。 2。如何使用Quartz 2D函数库来在layer object中进行缓冲区render动画帧,及其进行阴影处理。 编译与运行环境: 1。系统:Mac OSX 10.5 (Leopard) 或 Mac OSX 10.6(Snow Leopard) 2。编译环境: 在 Mac OSX 10.5 (Leopard)中,XCode 3.14 IDE, iPhone SDK 3.1.2 在 Mac OSX 10.6(Snow Leopard)中 ,XCode 3.2.1 IDE, iPhone SDK 3.1.2 3. 运行环境: iPhone Emulator.
Packet file list
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LayerDrawDemo
.............\build
.............\.....\Debug-iphonesimulator
.............\.....\.....................\LayerDrawDemo.app
.............\.....\.....................\.................\image.png
.............\.....\.....................\.................\Info.plist
.............\.....\.....................\.................\LayerDrawDemo
.............\.....\.....................\.................\LayerDrawDemoViewController.nib
.............\.....\.....................\.................\MainWindow.nib
.............\.....\.....................\.................\PkgInfo
.............\.....\.....................\LayerDrawDemo.app.dSYM
.............\.....\.....................\......................\Contents
.............\.....\.....................\......................\........\Info.plist
.............\.....\.....................\......................\........\Resources
.............\.....\.....................\......................\........\.........\DWARF
.............\.....\.....................\......................\........\.........\.....\LayerDrawDemo
.............\.....\LayerDrawDemo.build
.............\.....\...................\Debug-iphonesimulator
.............\.....\...................\.....................\LayerDrawDemo.build
.............\.....\...................\.....................\...................\build-state.dat
.............\.....\...................\.....................\...................\build-state~.dat
.............\.....\...................\.....................\...................\LayerDrawDemo-all-target-headers.hmap
.............\.....\...................\.....................\...................\LayerDrawDemo-generated-files.hmap
.............\.....\...................\.....................\...................\LayerDrawDemo-own-target-headers.hmap
.............\.....\...................\.....................\...................\LayerDrawDemo-project-headers.hmap
.............\.....\...................\.....................\...................\LayerDrawDemo.dep
.............\.....\...................\.....................\...................\LayerDrawDemo.hmap
.............\.....\...................\.....................\...................\LayerDrawDemo~.dep
.............\.....\...................\.....................\...................\Objects-normal
.............\.....\...................\.....................\...................\..............\i386
.............\.....\...................\.....................\...................\..............\....\LayerDrawDemo.LinkFileList
.............\.....\...................\.....................\...................\..............\....\LayerDrawDemoAppDelegate.o
.............\.....\...................\.....................\...................\..............\....\LayerDrawDemoViewController.o
.............\.....\...................\.....................\...................\..............\....\LayerDrawView.o
.............\.....\...................\.....................\...................\..............\....\LayerDrawView.o~$
.............\.....\...................\.....................\...................\..............\....\LayerDrawView.o~>
.............\.....\...................\.....................\...................\..............\....\main.o
.............\.....\...................\LayerDrawDemo.pbxindex
.............\.....\...................\......................\categories.pbxbtree
.............\.....\...................\......................\cdecls.pbxbtree
.............\.....\...................\......................\decls.pbxbtree
.............\.....\...................\......................\files.pbxbtree
.............\.....\...................\......................\imports.pbxbtree
.............\.....\...................\......................\pbxindex.header
.............\.....\...................\......................\protocols.pbxbtree
.............\.....\...................\......................\refs.pbxbtree
.............\.....\...................\......................\strings.pbxstrings
.............\
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