Introduction - If you have any usage issues, please Google them yourself
OpenGL procedures. Use the following structure and other categories : 1.DEVMODE 2.WndClass three LOWORD (lParam) HIWORD (lParam) a tip. use ChangeDisplaySettin gs to try to switch into dmScreenSettings matched with the model. I use parameters CDS_FULLSCREEN to switch display modes, To do so would not only remove the bottom of the screen of the state, but it switched back and forth, no movement or change in your window on the desktop. 2 ShowCursor (FALSE) after three use AdjustWindowRectEx We OpenGL scene would not be framed cover AdjustWindowRectEx (
Packet : 37724133opengl1000000000000001.rar filelist
001.cpp