Introduction - If you have any usage issues, please Google them yourself
This the sample application that accomp anies the May 99 Game Developer magazine. It is m eant as a demonstration of a method for 3D cloth's imulation in OpenGL. Cloth simulation is a very complex process. This column and demo just scra tches the surface. It is simply a way of building a form of cloth using the mass and spring system f rom last month. It is sort of a macro function (Cr eateClothPatch in OGLView.cpp) that builds al l the various springs and attaches them. There a 're many places it can be improved and modified. P lease read the article and check the references in the "For Further Info" section if you are real ly interested in cloth simulation.
Packet : 11912868clothy.rar filelist
Clothy\AddSpher.cpp
Clothy\AddSpher.h
Clothy\BabysGotBack.dps
Clothy\Clothy.cpp
Clothy\Clothy.dep
Clothy\Clothy.dsp
Clothy\Clothy.dsw
Clothy\Clothy.exe
Clothy\Clothy.h
Clothy\Clothy.mak
Clothy\Clothy.ncb
Clothy\Clothy.rc
Clothy\Clothy.sln
Clothy\Clothy.suo
Clothy\Clothy.vcproj
Clothy\LoadOBJ.cpp
Clothy\LoadOBJ.h
Clothy\MainFrm.cpp
Clothy\MainFrm.h
Clothy\MathDefs.cpp
Clothy\MathDefs.h
Clothy\NewCloth.cpp
Clothy\NewCloth.h
Clothy\OGLView.cpp
Clothy\OGLView.h
Clothy\PhysEnv.cpp
Clothy\PhysEnv.h
Clothy\ReadMe.txt
Clothy\RES\Clothy.ico
Clothy\RES\Clothy.rc2
Clothy\RES\Squashy.ico
Clothy\resource.h
Clothy\SetVert.cpp
Clothy\SetVert.h
Clothy\SimProps.cpp
Clothy\SimProps.h
Clothy\Skeleton.cpp
Clothy\Skeleton.h
Clothy\StdAfx.cpp
Clothy\StdAfx.h
Clothy\Test1.dps
Clothy\Test2.dps
Clothy\TimeProps.cpp
Clothy\TimeProps.h
Clothy\Debug
Clothy\RES
Clothy