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  • Category : OpenGL program
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  • Update : 2012-11-26
  • Size : 22.83mb
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  • Author :r****
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Introduction - If you have any usage issues, please Google them yourself
very simple program for display
Packet file list
(Preview for download)
opglpro\Pepsi_HMI_Modifying_Design2
.......\...........................\3.ico
.......\...........................\bitmap.h
.......\...........................\CarModel.aps
.......\...........................\CarModel.cpp
.......\...........................\CarModel.dsp
.......\...........................\CarModel.dsw
.......\...........................\CarModel.ncb
.......\...........................\CarModel.opt
.......\...........................\CarModel.plg
.......\...........................\CarModel.rc
.......\...........................\CarModel.sln
.......\...........................\CarModel.suo
.......\...........................\CarModel.vcproj
.......\...........................\CarModel.vcproj.SATYAM.MK37371.user
.......\...........................\CarModelAnimate.cpp
.......\...........................\CarModelAnimate.h
.......\...........................\CarModelCtrl.cpp
.......\...........................\CarModelCtrl.h
.......\...........................\CarModelDoc.cpp
.......\...........................\CarModelDoc.h
.......\...........................\CarModelIntf.cpp
.......\...........................\CarModelIntf.h
.......\...........................\CarModelLoad.cpp
.......\...........................\CarModelLoad.h
.......\...........................\CarModelScene.cpp
.......\...........................\CarModelScene.h
.......\...........................\CarModelView.cpp
.......\...........................\CarModelView.h
.......\...........................\Debug
.......\...........................\.....\BuildLog.htm
.......\...........................\.....\CarModel.bsc
.......\...........................\.....\CarModel.exe
.......\...........................\.....\CarModel.exe.embed.manifest
.......\...........................\.....\CarModel.ilk
.......\...........................\.....\CarModel.obj
.......\...........................\.....\CarModel.pch
.......\...........................\.....\CarModel.pdb
.......\...........................\.....\CarModel.res
.......\...........................\.....\CarModel.sbr
.......\...........................\.....\CarModelAnimate.obj
.......\...........................\.....\CarModelAnimate.sbr
.......\...........................\.....\CarModelCtrl.obj
.......\...........................\.....\CarModelCtrl.sbr
.......\...........................\.....\CarModelDoc.obj
.......\...........................\.....\CarModelDoc.sbr
.......\...........................\.....\CarModelIntf.obj
.......\...........................\.....\CarModelIntf.sbr
.......\...........................\.....\CarModelLoad.obj
.......\...........................\.....\CarModelLoad.sbr
.......\...........................\.....\CarModelScene.obj
.......\...........................\.....\CarModelScene.sbr
.......\...........................\.....\CarModelView.obj
.......\...........................\.....\CarModelView.sbr
.......\...........................\.....\DirectSound.obj
.......\...........................\.....\DirectSound.sbr
.......\...........................\.....\InitOpengl.obj
.......\...........................\.....\InitOpengl.sbr
.......\...........................\.....\PlaySound.obj
.......\...........................\.....\PlaySound.sbr
.......\...........................\.....\StdAfx.obj
.......\...........................\.....\StdAfx.sbr
.......\...........................\.....\vc60.idb
.......\...........................\.....\vc60.pdb
.......\...........................\.....\vc70.idb
.......\...........................\.....\vc70.pdb
.......\...........................\.....\vc80.idb
.......\...........................\DirectSound.cpp
.......\...........................\DirectSound.h
.......\...........................\GLTypeDef.h
.......\...........................\glut.def
.......\...........................\glut.h
.......\...........................\glut32.dll
.......\...........................\glut32.lib
.......\...........................\InitOpengl.cpp
.......\...........................\InitOpengl.h
.......\...........................\map
.......\....
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