Introduction - If you have any usage issues, please Google them yourself
the procedures introduced radioactive brilliance Simulation Technology (spiral targets, the effect of drawing neon)
Packet : 15883877myneon1.rar filelist
MyNeon\MainFrm.cpp
MyNeon\MainFrm.h
MyNeon\MyNeon.clw
MyNeon\MyNeon.cpp
MyNeon\MyNeon.dsp
MyNeon\MyNeon.dsw
MyNeon\MyNeon.h
MyNeon\MyNeon.ncb
MyNeon\MyNeon.opt
MyNeon\MyNeon.plg
MyNeon\MyNeon.rc
MyNeon\MyNeonDoc.cpp
MyNeon\MyNeonDoc.h
MyNeon\MyNeonView.cpp
MyNeon\MyNeonView.h
MyNeon\ReadMe.txt
MyNeon\Resource.h
MyNeon\StdAfx.cpp
MyNeon\StdAfx.h
MyNeon\RES\MyNeon.ico
MyNeon\RES\MyNeon.rc2
MyNeon\RES\MyNeonDoc.ico
MyNeon\RES\Toolbar.bmp
MyNeon\RES
MyNeon\Debug
MyNeon