Introduction - If you have any usage issues, please Google them yourself
Genesis3D created by the use of an established reality simulation game platform. Original C code completely open. Apply to all three D card.
Packet : 43680541realityfactory075csource.zip filelist
source/
source/AutoSelect.c
source/AutoSelect.h
source/C3DAudioSource.cpp
source/C3DAudioSource.h
source/CActMaterial.cpp
source/CActMaterial.h
source/CActorManager.cpp
source/CActorManager.h
source/CAIController.cpp
source/CAIController.h
source/CAnimGif.cpp
source/CAnimGif.h
source/CAreaChecker.cpp
source/CAreaChecker.h
source/CArmour.cpp
source/CArmour.h
source/CAttribute.cpp
source/CAttribute.h
source/CAudioManager.cpp
source/CAudioManager.h
source/CAudioStream.cpp
source/CAudioStream.h
source/CAutoDoors.cpp
source/CAutoDoors.h
source/CAVIPlayer.cpp
source/CAVIPlayer.h
source/CCameraManager.cpp
source/CCameraManager.h
source/CCDAudio.cpp
source/CCDAudio.h
source/CChange.cpp
source/CChange.h
source/CChangeLevel.cpp
source/CChangeLevel.h
source/CCommonData.cpp
source/CCommonData.h
source/CCorona.cpp
source/CCorona.h
source/CCountDown.cpp
source/CCountDown.h
source/CCurve.cpp
source/CCurve.h
source/CDamage.cpp
source/CDamage.h
source/CDecal.cpp
source/CDecal.h
source/CDSpotLight.cpp
source/CDSpotLight.h
source/CDynalite.cpp
source/CDynalite.h
source/CEffects.cpp
source/CEffects.h
source/CElectric.cpp
source/CElectric.h
source/CEntityRegistry.cpp
source/CEntityRegistry.h
source/CExplosion.cpp
source/CExplosion.h
source/CFirePoint.cpp
source/CFirePoint.h
source/CFixedCamera.cpp
source/CFixedCamera.h
source/CFlame.cpp
source/CFlame.h
source/CFlipBook.cpp
source/CFlipBook.h
source/CFlipTree.cpp
source/CFlipTree.h
source/CFloating.cpp
source/CFloating.h
source/CFoliage.cpp
source/CFoliage.h
source/CGenesisEngine.cpp
source/CGenesisEngine.h
source/Chaos.cpp
source/Chaos.h
source/CHeadsUpDisplay.cpp
source/CHeadsUpDisplay.h
source/CInput.cpp
source/CInput.h
source/CInventory.cpp
source/CInventory.h
source/CLevelController.cpp
source/CLevelController.h
source/CLiquid.cpp
source/CLiquid.h
source/CLogic.cpp
source/Clogic.h
source/CMenu.cpp
source/CMenu.h
source/CMessage.cpp
source/CMessage.h
source/CMIDIAudio.cpp
source/CMIDIAudio.h
source/CModelManager.cpp
source/CModelManager.h
source/CMorph.cpp
source/CMorph.h
source/CMorphingFields.cpp
source/CMorphingFields.h
source/CMovingPlatforms.cpp
source/CMovingPlatforms.h
source/CMp3.cpp
source/CMp3.h
source/CNetBuffer.cpp
source/CNetBuffer.h
source/CNetwork.cpp
source/CNetwork.h
source/Collider.cpp
source/Collider.h
source/CParticleSystem.cpp
source/CParticleSystem.h
source/CPathDatabase.cpp
source/CPathDatabase.h
source/CPathFollower.cpp
source/CPathFollower.h
source/CPawn.cpp
source/CPawn.h
source/CPawnCon.cpp
source/CPawnHigh.cpp
source/CPawnLow.cpp
source/CPersistentAttributes.cpp
source/CPersistentAttributes.h
source/CPlayer.cpp
source/Cplayer.h
source/CPolyShadow.cpp
source/CPolyShadow.h
source/CProcedural.cpp
source/CProcedural.h
source/CRain.cpp
source/CRain.h
source/CRGFComponent.cpp
source/CRGFComponent.h
source/CScriptPoint.cpp
source/CScriptPoint.h
source/CShake.cpp
source/CShake.h
source/CSoundtrackToggle.cpp
source/CSoundtrackToggle.h
source/CSpout.cpp
source/CSpout.h
source/CStaticEntity.cpp
source/CStaticEntity.h
source/CStaticMesh.cpp
source/CStaticMesh.h
source/CTeleporter.cpp
source/CTeleporter.h
source/CTriggers.cpp
source/CTriggers.h
source/CurvedSurface.cpp
source/CurvedSurface.h
source/CutScene.cpp
source/CutScene.h
source/CVideoTexture.cpp
source/CVideoTexture.h
source/CViewSwitch.cpp
source/CViewSwitch.h
source/CWallDecal.cpp
source/CWallDecal.h
source/CWeapon.cpp
source/Cweapon.h
source/Drawbbox.c
source/EffManager.h
source/EffManger.cpp
source/EffParticle.cpp
source/FreeImage.h
source/FreeImage.lib
source/GameEntityDataTypes.h
source/hashtable/
source/hashtable/hash_fun.h
source/hashtable/hash_table.h
source/hashtable/Stl.h
source/HawkNL/
source/HawkNL/crc.c
source/HawkNL/err.c
source/HawkNL/errorstr.c
source/HawkNL/group.c
source/HawkNL/ipx.c
source/HawkNL/ipx.h
source/HawkNL/loopback.c
source/HawkNL/loopback.h
source/HawkNL/mutex.c
source/HawkNL/mutex.h
source/HawkNL/nl.c
source/HawkNL/nl.h
source/HawkNL/nlinternal.h
source/HawkNL/parallel.h
source/HawkNL/serial.h
source/HawkNL/sock.c
source/HawkNL/sock.h
source/HawkNL/thread.c
source/HawkNL/thread.h
source/HawkNL/wsock.h
source/IniFile.cpp
source/IniFile.h
source/license.txt
source/Mixer.cpp
source/Mixer.h
source/mjbeesticklesRF.ico
source/ode39_win32/
source/ode39_win32/config/
source/ode39_win32/config/makefile.msvc
source/ode39_win32/config/makefile.msvc-dll
source/ode39_win32/config/msvcdefs.def
source/ode39_win32/config/user-settings
source/ode39_win32/include/
source/ode39_win32/include/ode/
source/ode39_win32/include/ode/collision.h
source/ode39_win32/include/ode/collision_space.h
source/ode39_win32/include/ode/collision_trimesh.h
source/ode39_win32/include/ode/common.h
source/ode39_win32/include/ode/config.h
source/ode39_win32/include/ode/contact.h
source/ode39_win32/include/ode/dCylinder.h
source/ode39_win32/include/ode/error.h
source/ode39_win32/include/ode/geom.h
source/ode39_win32/include/ode/mass.h
source/ode39_win32/include/ode/matrix.h
source/ode39_win32/include/ode/memory.h
source/ode39_win32/include/ode/misc.h
source/ode39_win32/include/ode/objects.h
source/ode39_win32/include/ode/ode.h
source/ode39_win32/include/ode/odecpp.h
source/ode39_win32/include/ode/odecpp_collision.h
source/ode39_win32/include/ode/odecpp_old.h
source/ode39_win32/include/ode/odecpp_old_collision.h
source/ode39_win32/include/ode/odemath.h
source/ode39_win32/include/ode/README
source/ode39_win32/include/ode/rotation.h
source/ode39_win32/include/ode/space.h
source/ode39_win32/include/ode/timer.h
source/ode39_win32/lib/
source/ode39_win32/lib/ode.dll
source/ode39_win32/lib/ode.exp
source/ode39_win32/lib/ode.lib
source/ode39_win32/lib/ode.map
source/ode39_win32/lib/ode.pdb
source/ode39_win32/lib/resources.RES
source/OggAudio.cpp
source/oggaudio.h
source/ProcBumpmap.cpp
source/ProcElectricFx.cpp
source/ProcFire.cpp
source/ProcFlow.cpp
source/ProcParticles.cpp
source/ProcPlasma.cpp
source/ProcSmoke.cpp
source/ProcUtil.cpp
source/ProcUtil.h
source/ProcWater.cpp
source/PWXImageManager.cpp
source/PWXImageManager.h
source/Qx/
source/Qx/qxBinTriTree.cpp
source/Qx/qxBinTriTree.h
source/Qx/qxCloudMachine.cpp
source/Qx/qxCloudMachine.h
source/Qx/qxColor.cpp
source/Qx/qxColor.h
source/Qx/qxEffectBase.cpp
source/Qx/qxEffectBase.h
source/Qx/qxEffectParticleChamber.cpp
source/Qx/qxEffectParticleChamber.h
source/Qx/qxEffectTextureFlow.cpp
source/Qx/qxEffectTextureFlow.h
source/Qx/qxMoon.cpp
source/Qx/qxMoon.h
source/Qx/qxParticle.cpp
source/Qx/qxParticle.h
source/Qx/qxSkyDome.cpp
source/Qx/qxSkyDome.h
source/Qx/qxStars.cpp
source/Qx/qxStars.h
source/Qx/qxSun.cpp
source/Qx/qxSun.h
source/Qx/qxTerrainDefinitionFile.cpp
source/Qx/qxTerrainDefinitionFile.h
source/Qx/qxTerrainMap.cpp
source/Qx/qxTerrainMap.h
source/Qx/qxTerrainMapBase.cpp
source/Qx/qxTerrainMapBase.h
source/Qx/qxTerrainMgr.cpp
source/Qx/qxTerrainMgr.cpx
source/Qx/qxTerrainMgr.h
source/Qx/qxTerrainMgr.hx
source/Qx/qxTerrainPoly.cpp
source/Qx/qxTerrainPoly.h
source/Qx/qxTerrainTile.cpp
source/Qx/qxTerrainTile.h
source/Qx/qxTerrainUtils.cpp
source/Qx/qxTerrainUtils.h
source/Qx/qxTerrainVert.cpp
source/Qx/qxTerrainVert.h
source/Qx/QxUser.cpp
source/Qx/QxUser.h
source/RabidFramework.h
source/RabidFrameworkMain.cpp
source/RealityFactory.dsp
source/RealityFactory.rc
source/RealityFactory.vcproj
source/resource.h
source/RGFEvents.h
source/RGFStatus.h
source/RGFTypes.h
source/Simkin/
source/Simkin/skAlist.cpp
source/Simkin/skAlist.h
source/Simkin/skAlist.inl
source/Simkin/skAsciiString.cpp
source/Simkin/skAsciiString.h
source/Simkin/skAsciiString.inl
source/Simkin/skAsciiStringBuffer.cpp
source/Simkin/skAsciiStringBuffer.h
source/Simkin/skAttribute.cpp
source/Simkin/skAttribute.h
source/Simkin/skBoundsException.h
source/Simkin/skCDataNode.cpp
source/Simkin/skCDataNode.h
source/Simkin/skConstants.cpp
source/Simkin/skConstants.h
source/Simkin/skElement.cpp
source/Simkin/skElement.h
source/Simkin/skElementExecutable.cpp
source/Simkin/skElementExecutable.h
source/Simkin/skElementObject.cpp
source/Simkin/skElementObject.h
source/Simkin/skElementObjectEnumerator.cpp
source/Simkin/skElementObjectEnumerator.h
source/Simkin/skEncodingUtils.cpp
source/Simkin/skEncodingUtils.h
source/Simkin/skException.h
source/Simkin/skExecutable.cpp
source/Simkin/skExecutable.h
source/Simkin/skExecutableContext.cpp
source/Simkin/skExecutableContext.h
source/Simkin/skExecutableIterator.cpp
source/Simkin/skExecutableIterator.h
source/Simkin/skExpatParser.cpp
source/Simkin/skExpatParser.h
source/Simkin/skGeneral.h
source/Simkin/skHashTable.cpp
source/Simkin/skHashTable.h
source/Simkin/skHashTable.inl
source/Simkin/skiExecutable.h
source/Simkin/skInputSource.cpp
source/Simkin/skInputSource.h
source/Simkin/skInterpreter.cpp
source/Simkin/skInterpreter.h
source/Simkin/skInterpreterByte.cpp
source/Simkin/skInterpreterNode.cpp
source/Simkin/skInterpreterp.h
source/Simkin/skKeywords.inl
source/Simkin/skLang_tab.cpp
source/Simkin/skLang_tab.h
source/Simkin/skMethodTable.h
source/Simkin/skMSXMLElement.h
source/Simkin/skMSXMLElementObject.cpp
source/Simkin/skMSXMLElementObject.h
source/Simkin/skMSXMLElementObjectEnumerator.cpp
source/Simkin/skMSXMLElementObjectEnumerator.h
source/Simkin/skMSXMLExecutable.cpp
source/Simkin/skMSXMLExecutable.h
source/Simkin/skNode.cpp
source/Simkin/skNode.h
source/Simkin/skNull.h
source/Simkin/skosfcn.h
source/Simkin/skOutputDestination.cpp
source/Simkin/skOutputDestination.h
source/Simkin/skParseException.h
source/Simkin/skParseNode.cpp
source/Simkin/skParseNode.h
source/Simkin/skParseNode.inl
source/Simkin/skParser.cpp
source/Simkin/skParser.h
source/Simkin/skRuntimeException.h
source/Simkin/skRValue.cpp
source/Simkin/skRValue.h
source/Simkin/skRValue.inl
source/Simkin/skRValueArray.h
source/Simkin/skRValueTable.h
source/Simkin/skScriptedExecutable.cpp
source/Simkin/skScriptedExecutable.h
source/Simkin/skScriptError.h
source/Simkin/skSHashTable.cpp
source/Simkin/skSHashTable.h
source/Simkin/skSHashTable.inl
source/Simkin/skStackFrame.cpp
source/Simkin/skStackFrame.h
source/Simkin/skStatementStepper.h
source/Simkin/skString.cpp
source/Simkin/skString.h
source/Simkin/skString.inl
source/Simkin/skStringBuffer.cpp
source/Simkin/skStringBuffer.h
source/Simkin/skStringList.h
source/Simkin/skStringTokenizer.cpp
source/Simkin/skStringTokenizer.h
source/Simkin/skSymbian.cpp
source/Simkin/skSymbian.h
source/Simkin/skTextNode.cpp
source/Simkin/skTextNode.h
source/Simkin/skTraceCallback.h
source/Simkin/skTracer.cpp
source/Simkin/skTracer.h
source/Simkin/skTreeNode.cpp
source/Simkin/skTreeNode.h
source/Simkin/skTreeNodeObject.cpp
source/Simkin/skTreeNodeObject.h
source/Simkin/skTreeNodeObjectEnumerator.cpp
source/Simkin/skTreeNodeObjectEnumerator.h
source/Simkin/skTreeNodp.h
source/Simkin/skValist.h
source/Simkin/skXMLElement.h
source/Simkin/skXMLElementObject.cpp
source/Simkin/skXMLElementObject.h
source/Simkin/skXMLElementObjectEnumerator.cpp
source/Simkin/skXMLElementObjectEnumerator.h
source/Simkin/skXMLErrorHandler.cpp
source/Simkin/skXMLErrorHandler.h
source/Simkin/skXMLExecutable.cpp
source/Simkin/skXMLExecutable.h
source/Simkin/skXMLParseException.h
source/Spline.cpp
source/Spline.h
source/SplinePatch.cpp
source/SplinePatch.h
source/SPool.cpp
source/stdafx.h
source/StreamingAudio.cpp
source/StreamingAudio.h
source/TPool.cpp
source/Utilities.cpp
source/Utilities.h
source/XForm.cpp
source/XForm.h