Introduction - If you have any usage issues, please Google them yourself
scene anti-aliasing effects, graphics and real gap graphics (such as sawtooth and patterns, etc.) the original boundary of the low saturation point-fill
Packet : 25811248vc_sceneantialiasting.rar filelist
Vc_SceneAntialiasting\jitter.h
Vc_SceneAntialiasting\MainFrm.cpp
Vc_SceneAntialiasting\MainFrm.h
Vc_SceneAntialiasting\ReadMe.txt
Vc_SceneAntialiasting\Resource.h
Vc_SceneAntialiasting\SceneAntialiasting.aps
Vc_SceneAntialiasting\SceneAntialiasting.clw
Vc_SceneAntialiasting\SceneAntialiasting.cpp
Vc_SceneAntialiasting\SceneAntialiasting.dsp
Vc_SceneAntialiasting\SceneAntialiasting.dsw
Vc_SceneAntialiasting\SceneAntialiasting.h
Vc_SceneAntialiasting\SceneAntialiasting.ncb
Vc_SceneAntialiasting\SceneAntialiasting.opt
Vc_SceneAntialiasting\SceneAntialiasting.plg
Vc_SceneAntialiasting\SceneAntialiasting.rc
Vc_SceneAntialiasting\SceneAntialiastingDoc.cpp
Vc_SceneAntialiasting\SceneAntialiastingDoc.h
Vc_SceneAntialiasting\SceneAntialiastingView.cpp
Vc_SceneAntialiasting\SceneAntialiastingView.h
Vc_SceneAntialiasting\StdAfx.cpp
Vc_SceneAntialiasting\StdAfx.h
Vc_SceneAntialiasting\res\SceneAntialiasting.ico
Vc_SceneAntialiasting\res\SceneAntialiasting.rc2
Vc_SceneAntialiasting\res\SceneAntialiastingDoc.ico
Vc_SceneAntialiasting\res\Toolbar.bmp
Vc_SceneAntialiasting\res\Thumbs.db
Vc_SceneAntialiasting\res
Vc_SceneAntialiasting\Debug
Vc_SceneAntialiasting