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joglapi
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OpenGL program
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Update : 2012-11-26
Size : 881kb
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Author :
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Introduction - If you have any usage issues, please Google them yourself
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JOGL 是 JAVA Bindings for OpenGL 的缩写,它允许用户通过API在JAVA中调用OpenGL函数,从而在JAVA中也能写出硬件支持的3D程序。 对于熟悉OpenGL的用户,Jogl非常容易上手,因为大部分语句和OpenGL是完全相同的。
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(Preview for download)
jogl-1.1.0-docs\jogl-1.1.0-docs\allclasses-frame.html
...............\...............\allclasses-noframe.html
...............\...............\com\sun\opengl\cg\CGannotation.html
...............\...............\...\...\......\..\CGcontext.html
...............\...............\...\...\......\..\CGeffect.html
...............\...............\...\...\......\..\CgException.html
...............\...............\...\...\......\..\CgGL.html
...............\...............\...\...\......\..\CGparameter.html
...............\...............\...\...\......\..\CGpass.html
...............\...............\...\...\......\..\CGprogram.html
...............\...............\...\...\......\..\CGstate.html
...............\...............\...\...\......\..\CGstateassignment.html
...............\...............\...\...\......\..\CGtechnique.html
...............\...............\...\...\......\..\package-frame.html
...............\...............\...\...\......\..\package-summary.html
...............\...............\...\...\......\..\package-tree.html
...............\...............\...\...\......\util\Animator.html
...............\...............\...\...\......\....\BufferUtil.html
...............\...............\...\...\......\....\FileUtil.html
...............\...............\...\...\......\....\FPSAnimator.html
...............\...............\...\...\......\....\Gamma.html
...............\...............\...\...\......\....\GLUT.html
...............\...............\...\...\......\....\ImageUtil.html
...............\...............\...\...\......\....\j2d\Overlay.html
...............\...............\...\...\......\....\...\package-frame.html
...............\...............\...\...\......\....\...\package-summary.html
...............\...............\...\...\......\....\...\package-tree.html
...............\...............\...\...\......\....\...\TextRenderer.html
...............\...............\...\...\......\....\...\TextRenderer.RenderDelegate.html
...............\...............\...\...\......\....\...\TextureRenderer.html
...............\...............\...\...\......\....\JOGLAppletLauncher.html
...............\...............\...\...\......\....\package-frame.html
...............\...............\...\...\......\....\package-summary.html
...............\...............\...\...\......\....\package-tree.html
...............\...............\...\...\......\....\Screenshot.html
...............\...............\...\...\......\....\StreamUtil.html
...............\...............\...\...\......\....\texture\package-frame.html
...............\...............\...\...\......\....\.......\package-summary.html
...............\...............\...\...\......\....\.......\package-tree.html
...............\...............\...\...\......\....\.......\spi\DDSImage.html
...............\...............\...\...\......\....\.......\...\DDSImage.ImageInfo.html
...............\...............\...\...\......\....\.......\...\package-frame.html
...............\...............\...\...\......\....\.......\...\package-summary.html
...............\...............\...\...\......\....\.......\...\package-tree.html
...............\...............\...\...\......\....\.......\...\SGIImage.html
...............\...............\...\...\......\....\.......\...\TextureProvider.html
...............\...............\...\...\......\....\.......\...\TextureWriter.html
...............\...............\...\...\......\....\.......\...\TGAImage.Header.html
...............\...............\...\...\......\....\.......\...\TGAImage.html
...............\...............\...\...\......\....\.......\Texture.html
...............\...............\...\...\......\....\.......\TextureCoords.html
...............\...............\...\...\......\....\.......\TextureData.Flusher.html
...............\...............\...\...\......\....\.......\TextureData.html
...............\...............\...\...\......\....\.......\TextureIO.html
...............\...............\...\...\......\....\TGAWriter.html
...............\...............\...\...\......\....\TileRenderer.html
...............\...............\constant-value
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