Introduction - If you have any usage issues, please Google them yourself
CxImage articles on the Internet there are many, here only on how CxImage combined with OpenGL, Reading for a variety of formats into the texture and is used to screen for various preservation of the image file format. Supported formats : BMP, GIF, ICO, JP2, FPC, FPG, PCX, PNG, PNM, RAS, TGA, TIF, and so on. Reading to support transparent texture. Www.PhysDev.com
Packet : 1985490cximage_gl.rar filelist
CxImage_GL\CxImage_GLView.h
CxImage_GL\Model.JPG
CxImage_GL\CxImage_GL.opt
CxImage_GL\Model_alpha.JPG
CxImage_GL\Debug
CxImage_GL\Model.png
CxImage_GL\res\CxImage_GL.ico
CxImage_GL\res\CxImage_GL.rc2
CxImage_GL\res\CxImage_GLDoc.ico
CxImage_GL\res\Toolbar.bmp
CxImage_GL\res\Thumbs.db
CxImage_GL\res
CxImage_GL\MainFrm.cpp
CxImage_GL\MainFrm.h
CxImage_GL\CxImage_GL.clw
CxImage_GL\CxImage_GL.cpp
CxImage_GL\CxImage_GL.h
CxImage_GL\CxImage_GLDoc.cpp
CxImage_GL\CxImage_GLDoc.h
CxImage_GL\CxImage_GLView.cpp
CxImage_GL\CxImage_GL.exe
CxImage_GL\ReadMe.txt
CxImage_GL\StdAfx.cpp
CxImage_GL\CxImage_GL.dsp
CxImage_GL\CxImage_GL.dsw
CxImage_GL\CxImage_GL.ncb
CxImage_GL\CxImage_GL.plg
CxImage_GL\Resource.h
CxImage_GL\CxImage_GL.aps
CxImage_GL\CxImage_GL.rc
CxImage_GL\StdAfx.h
CxImage_GL\cximage.dll
CxImage_GL\temp.jpg
CxImage_GL