Introduction - If you have any usage issues, please Google them yourself
prepared using openGL wafted the banner of the code, the use of texture mapping technology, and the use of light materials with good results,
Packet : 113172246flagsimulation.rar filelist
wave\wave.cpp
wave\wave.dsp
wave\wave.dsw
wave\wave.ncb
wave\wave.opt
wave\wave.plg
wave\wave.vcproj
wave\Debug\vc60.idb
wave\Debug\vc60.pdb
wave\Debug\wave.exe
wave\Debug\wave.ilk
wave\Debug\wave.obj
wave\Debug
wave