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OopsFramework-44848

  • Category : Other Games
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  • Update : 2012-11-26
  • Size : 11.8mb
  • Downloaded :0次
  • Author :j*****
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Introduction - If you have any usage issues, please Google them yourself
game engine quick start engine
Packet file list
(Preview for download)
cpc.tfs-ignore
Oops.Xna.Framework.Content.Pipeline
...................................\Graphics
...................................\Oops.Xna.Framework.Content.Pipeline.csproj
...................................\Processors
...................................\..........\SkinnedModelProcessor.cs
...................................\Properties
...................................\..........\AssemblyInfo.cs
...................................\Serialization
...................................\.............\Compiler
...................................\.............\........\CollisionGroupCollectionWriter.cs
...................................\.............\........\CollisionShapeCollectionWriter.cs
...................................\.............\........\SkinningDataContent.cs
...................................\.............\Intermediate
...................................\.............\............\CollisionGroupCollectionSerializer.cs
...................................\.............\............\CollisionShapeCollectionSerializer.cs
...................................\.............\............\ConstraintCollectionSerializer.cs
...................................\XnaMeshImporter.cs
...................................\XnaModelImporter.cs
...................................\XnaSceneImporter.cs
Oops.Xna.Framework.Testing.App
..............................\Box.cs
..............................\Content
..............................\.......\Audio
..............................\.......\.....\Audio.xap
..............................\.......\.....\Waves
..............................\.......\.....\.....\boing.wav
..............................\.......\.....\.....\music.wav
..............................\.......\.....\.....\PromptCancel.wav
..............................\.......\.....\.....\PromptEnter.wav
..............................\.......\.....\.....\PromptSelection.wav
..............................\.......\Content.contentproj
..............................\.......\Effects
..............................\.......\.......\Common.fxh
..............................\.......\.......\CommonEffect.fx
..............................\.......\.......\Fog.fxh
..............................\.......\.......\Instancing.fxh
..............................\.......\.......\Lighting.fxh
..............................\.......\.......\PSSM.fx
..............................\.......\.......\Shadow.fxh
..............................\.......\.......\Skinning.fxh
..............................\.......\Fonts
..............................\.......\.....\control.spritefont
..............................\.......\.....\default.spritefont
..............................\.......\.....\prompt.spritefont
..............................\.......\Models
..............................\.......\......\Bot.X
..............................\.......\......\diffuse2.bmp
..............................\.......\......\example7.xna_mesh
..............................\.......\Textures
..............................\.......\........\box.png
..............................\.......\........\cursor.png
..............................\.......\........\plane.png
..............................\.......\........\prompt.png
..............................\.......\........\skin.png
..............................\.......\........\sphere.png
..............................\.......\........\wedge.png
..............................\Game.ico
..............................\GameThumbnail.png
..............................\Heightmap.cs
..............................\Oops.Xna.Framework.Testing.App (Windows).csproj
..............................\Oops.Xna.Framework.Testing.App (XBox360).csproj
..............................\Program.cs
..............................\Properties
..............................\..........\AssemblyInfo.cs
..............................\Quadrilateral.cs
..............................\Screens
..............................\.......\Example1Screen.cs
..............................\.......\Example2Screen.cs
..............................\.......\Example3Screen.cs
....................
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