Introduction - If you have any usage issues, please Google them yourself
a drawing program. Self-defined graphics elements. Mapping all elements support GDI and OpenGL 3 Two-dimensional map display mode. This is mainly for industrial use. But you can very easily be extended to any field. As long as amendments Mapping reform elements there.
Packet : 13898384picturedraw0919.ok.rar filelist
Element\Debug
Element\Element.aps
Element\Element.clw
Element\Element.cpp
Element\Element.def
Element\Element.dsp
Element\Element.h
Element\Element.rc
Element\ElementDlg.cpp
Element\ElementDlg.h
Element\ReadMe.txt
Element\Release
Element\res\Element.rc2
Element\res
Element\resource.h
Element\StdAfx.cpp
Element\StdAfx.h
Element
Include\Debug
Include\Definition.h
Include\DrawElement.h
Include\glut.h
Include\DrawPicture.h
Include\OpenGL.h
Include
Menu\Common.h
Menu\Debug
Menu\MainFrm.cpp
Menu\MainFrm.h
Menu\Menu.clw
Menu\Menu.cpp
Menu\Menu.h
Menu\Menu.plg
Menu\MenuDoc.cpp
Menu\MenuDoc.h
Menu\ReadMe.txt
Menu\Release
Menu\res\Menu.ico
Menu\res\Menu.rc2
Menu\res\MenuDoc.ico
Menu\res\Toolbar.bmp
Menu\res\toolbar1.bmp
Menu\res\bmp00001.bmp
Menu\res
Menu\Splash.h
Menu\Splsh16.bmp
Menu\StdAfx.cpp
Menu\StdAfx.h
Menu\ToolBar.cpp
Menu\resource.h
Menu\MenuView.h
Menu\Splash.cpp
Menu\Menu.aps
Menu\Menu.rc
Menu\MenuView.cpp
Menu\Menu.dsp
Menu\Button.h
Menu\ToolBar.h
Menu\Button.cpp
Menu
PropDialog\ColorDlg.cpp
PropDialog\ColorDlg.h
PropDialog\Debug
PropDialog\ListDlg.h
PropDialog\PropDialog.clw
PropDialog\PropDialog.cpp
PropDialog\PropDialog.def
PropDialog\PropDialog.dsp
PropDialog\PropDialog.h
PropDialog\PropDialog.plg
PropDialog\ReadMe.txt
PropDialog\Release
PropDialog\res\PropDialog.rc2
PropDialog\res
PropDialog\resource.h
PropDialog\ScrollTable.cpp
PropDialog\ScrollTable.h
PropDialog\StatusDlg.cpp
PropDialog\StatusDlg.h
PropDialog\StdAfx.cpp
PropDialog\StdAfx.h
PropDialog\PropDialog.aps
PropDialog\PropDialog.rc
PropDialog\ListDlg.cpp
PropDialog
Release\glut32.dll
Release
res\bmp00001.bmp
res\Menu.ico
res\Menu.rc2
res\MenuDoc.ico
res\Thumbs.db
res\Toolbar.bmp
res\toolbar1.bmp
res
Test\Debug
Test\ReadMe.txt
Test\Release
Test\res\Test.ico
Test\res\Test.rc2
Test\res
Test\Resource.h
Test\StdAfx.cpp
Test\StdAfx.h
Test\Test.aps
Test\Test.cpp
Test\Test.dsp
Test\Test.dsw
Test\Test.h
Test\Test.rc
Test\TestDlg.cpp
Test\TestDlg.h
Test
a.pic
Draw.dsp
Draw.dsw
Draw.ncb
Draw.opt
Draw.plg
main.cpp
Menu.aps
Menu.rc
Rect.c
resource.h
System.h
Debug\glut32.dll
Debug
Definition\Debug
Definition\Definition.cpp
Definition\Definition.def
Definition\Definition.dsp
Definition\Definition.plg
Definition\ReadMe.txt
Definition\Release
Definition\StdAfx.cpp
Definition\StdAfx.h
Definition
DrawPicture\Debug
DrawPicture\Draw.h
DrawPicture\DrawPicture.cpp
DrawPicture\DrawPicture.def
DrawPicture\DrawPicture.dsp
DrawPicture\DrawPicture.h
DrawPicture\DrawPicture.plg
DrawPicture\Edit.h
DrawPicture\glut32.lib
DrawPicture\ReadMe.txt
DrawPicture\Release
DrawPicture\StdAfx.cpp
DrawPicture\StdAfx.h
DrawPicture\System.cpp
DrawPicture\System.h
DrawPicture\Edit.cpp
DrawPicture\Screen.h
DrawPicture\Draw.cpp
DrawPicture\OpenGL.cpp
DrawPicture\Screen.cpp
DrawPicture
DrawTest\Debug
DrawTest\DrawTest.aps
DrawTest\DrawTest.clw
DrawTest\DrawTest.cpp
DrawTest\DrawTest.dsp
DrawTest\DrawTest.h
DrawTest\DrawTest.rc
DrawTest\DrawTestDoc.cpp
DrawTest\DrawTestDoc.h
DrawTest\DrawTestView.cpp
DrawTest\DrawTestView.h
DrawTest\MainFrm.cpp
DrawTest\MainFrm.h
DrawTest\ReadMe.txt
DrawTest\Release
DrawTest\res\DrawTest.ico
DrawTest\res\DrawTest.rc2
DrawTest\res\DrawTestDoc.ico
DrawTest\res\Toolbar.bmp
DrawTest\res
DrawTest\Resource.h
DrawTest\StdAfx.cpp
DrawTest\StdAfx.h
DrawTest