Introduction - If you have any usage issues, please Google them yourself
Packet : win32_mp1A_src.zip filelist
maplay.cpp
linux_obuffer.cc
linux_obuffer.h
NeXT_obuffer.cc
NeXT_obuffer.h
os2_obuffer.cc
os2_obuffer.h
sparc_obuffer.h
sparc_obuffer.cc
Console/
Console/cl_maplay.txt
Console/c_maplay.ide
GUI/
GUI/w32_common.cpp
GUI/w32_option.cpp
GUI/w32_lview.cpp
GUI/w32_global_var.cpp
GUI/w32_util.cpp
GUI/MP2WIN.DEF
GUI/mpw_msg.h
GUI/w32_option.h
GUI/w32_util.h
GUI/w32_lview.h
GUI/w32_common.h
GUI/mp2win.cpp
GUI/mci_obuf.cpp
GUI/mciplay.cpp
GUI/mci_obuf.h
GUI/mp2win.h
GUI/Mp2win5.ide
GUI/mp2win.rc
GUI/rfu_list.cpp
GUI/rfu_list.h
GUI/str_lib.h
GUI/str_lib.cpp
wavefile_obuffer.cpp
wavefile_obuffer.h
all.h
ANNOUNCE.TXT
args.h
bit_res.cpp
bit_res.h
cmdline.cpp
COPYING
crc.cpp
crc.h
credits.txt
fileobuf.cc
fileobuf.h
header.cpp
header.h
huffman.cpp
huffman.h
ibitstr.cpp
ibitstr.h
inv_mdct.cpp
inv_mdct.h
l3table.cpp
l3table.h
l3type.h
layer3.cpp
layer3.h
indigo_obuffer.cc
indigo_obuffer.h
Makefile
mp2win32.html
mutx_imp.h
obuffer.cpp
obuffer.h
playlist.cpp
playlist.h
porting.txt
scalfact.cpp
scalfact.h
subband.h
sublay1.cpp
sublay1.h
sublay2.cpp
sublay2.h
synfilt.cpp
synfilt.h
whatsnew.txt