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11107202--1

  • Category : 2D Graphic
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  • Update : 2012-11-26
  • Size : 6.38mb
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  • Author :wuda****
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Introduction - If you have any usage issues, please Google them yourself
MIT Computer Graphics Assignment 1 implementation, the light adjustment and rabbit teapot light changes
Packet file list
(Preview for download)
11107202 武大权\5.bat
...............\arg_parser.h
...............\be.txt
...............\bezierCurve.asp
...............\bezierCurve.cpp
...............\bezierCurve.h
...............\bezierPatch.asp
...............\bezierPatch.cpp
...............\bezierPatch.h
...............\blbkgnd.gif
...............\bsp.txt
...............\bSplineCurve.cpp
...............\bSplineCurve.h
...............\curve.cpp
...............\curve.h
...............\Debug\-output_file
...............\.....\1.bat
...............\.....\10.bat
...............\.....\11.bat
...............\.....\2.bat
...............\.....\3.bat
...............\.....\4.bat
...............\.....\6.bat
...............\.....\7.bat
...............\.....\8.bat
...............\.....\9.bat
...............\.....\bezier.txt
...............\.....\bezierCurve.obj
...............\.....\bezierPatch.obj
...............\.....\blbkgnd.gif
...............\.....\bsp.txt
...............\.....\bSplineCurve.obj
...............\.....\BuildLog.htm
...............\.....\curve.obj
...............\.....\curve_editor.exe
...............\.....\curve_editor.exe.embed.manifest
...............\.....\curve_editor.exe.embed.manifest.res
...............\.....\curve_editor.exe.intermediate.manifest
...............\.....\curve_editor.ilk
...............\.....\glCanvas.obj
...............\.....\main.exe.embed.manifest
...............\.....\main.exe.embed.manifest.res
...............\.....\main.exe.intermediate.manifest
...............\.....\main.obj
...............\.....\main.pch
...............\.....\main.pdb
...............\.....\Makefile.txt
...............\.....\matrix.obj
...............\.....\mt.dep
...............\.....\output01_bezier.txt
...............\.....\output01_bspline.txt
...............\.....\output02_bezier.txt
...............\.....\output02_bspline.txt
...............\.....\output8_07_edit.txt
...............\.....\patch_high.obj
...............\.....\patch_low.obj
...............\.....\patch_med.obj
...............\.....\raytracer.exe
...............\.....\scene8_06_torus_high.txt
...............\.....\scene8_06_torus_low.txt
...............\.....\scene8_07_vase_high.txt
...............\.....\scene8_07_vase_low.txt
...............\.....\scene8_08_bezier_patch_high.txt
...............\.....\scene8_08_bezier_patch_low.txt
...............\.....\scene8_08_bezier_patch_med.txt
...............\.....\scene8_09_teapot_high.txt
...............\.....\scene8_09_teapot_low.txt
...............\.....\scene8_10_transparent_vase.txt
...............\.....\scene8_11_reflective_teapot.txt
...............\.....\spline.obj
...............\.....\spline01_bezier.txt
...............\.....\spline02_bspline.txt
...............\.....\spline03_bezier.txt
...............\.....\spline04_bspline.txt
...............\.....\spline05_bspline_dups.txt
...............\.....\spline06_torus.txt
...............\.....\spline07_vase.txt
...............\.....\spline08_bezier_patch.txt
...............\.....\spline09_teapot.txt
...............\.....\spline_parser.obj
...............\.....\surfaceOfRevolution.obj
...............\.....\teapot_high.obj
...............\.....\teapot_low.obj
...............\.....\torus_high.obj
...............\.....\torus_low.obj
...............\.....\triangle_mesh.obj
...............\.....\vase_high.obj
...............\.....\vase_low.obj
...............\.....\vase_very_high.obj
...............\.....\vc60.idb
...............\.....\vc60.pdb
...............\.....\vc80.idb
...............\.....\vc80.pdb
...............\.....\we.txt
...............\glCanvas.C
...............\glCanvas.cpp
...............\glCanvas.h
...............\main.C
...............\main.cpp
...............\main.dsp
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