Introduction - If you have any usage issues, please Google them yourself
This short program shows how a live video stream from a web cam (or from a video file) can be rendered in OpenGL as a texture. The live video stream is captured using the Open Source Computer Vision library (OpenCV). The program also shows how an OpenCV image can be converted into OpenGL texture. This code can be used as the first step in the development of an Augmented Reality application using OpenCV and OpenGL.