Introduction - If you have any usage issues, please Google them yourself
I wrote based on the 2410 Audio Player procedures adopted c/s structure, pc client uploads audio streams, the server-frame buffer zone established to receive and broadcast
Packet : 71477203my_audio.rar filelist
client\cirqueue.cpp
client\cirqueue.h
client\client
client\client.cpp
client
server\cirqueue.cpp
server\cirqueue.h
server\server
server\server.cpp
server