Introduction - If you have any usage issues, please Google them yourself
a VC and OpenGL graphics development process, drawing six helix.
Packet : 43680519myobject1.rar filelist
myObject1\myObject1.clw
myObject1\ReadMe.txt
myObject1\myObject1.h
myObject1\myObject1.cpp
myObject1\StdAfx.h
myObject1\StdAfx.cpp
myObject1\MainFrm.h
myObject1\MainFrm.cpp
myObject1\ChildFrm.h
myObject1\ChildFrm.cpp
myObject1\myObject1Doc.h
myObject1\myObject1Doc.cpp
myObject1\res\myObject1.rc2
myObject1\res\myObject1Doc.ico
myObject1\res\myObject1.ico
myObject1\res\Toolbar.bmp
myObject1\res
myObject1\Resource.h
myObject1\myObject1.rc
myObject1\myObject1.dsw
myObject1\myObject1.ncb
myObject1\Debug
myObject1\myObject1.aps
myObject1\myObject1View.h
myObject1\myObject1.plg
myObject1\myObject1View.cpp
myObject1\myObject1.dsp
myObject1\myObject1.opt
myObject1