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  • Update : 2012-11-26
  • Size : 16.96mb
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Introduction - If you have any usage issues, please Google them yourself
VC6.0 opengl programming with examples, hope that they can help.
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VC++高级编程(OpenGL实例)\资源吧下载说明.htm
..........................\Chap08_Triangle\body.h
..........................\...............\Frame.cpp
..........................\...............\Frame.h
..........................\...............\MainFrm.cpp
..........................\...............\MainFrm.h
..........................\...............\NameDlg.cpp
..........................\...............\NameDlg.h
..........................\...............\ooglTexture.cpp
..........................\...............\ooglTexture.h
..........................\...............\README.TXT
..........................\...............\resource.h
..........................\...............\Skeleten.cpp
..........................\...............\Skeleten.h
..........................\...............\STDAFX.CPP
..........................\...............\Stdafx.h
..........................\...............\Triangle.001
..........................\...............\Triangle.aps
..........................\...............\TRIANGLE.CLW
..........................\...............\TRIANGLE.CPP
..........................\...............\Triangle.dsp
..........................\...............\Triangle.dsw
..........................\...............\TRIANGLE.H
..........................\...............\TRIANGLE.MAK
..........................\...............\TRIANGLE.MDP
..........................\...............\Triangle.plg
..........................\...............\Triangle.rc
..........................\...............\Triangledoc.cpp
..........................\...............\TRIANGLEDOC.H
..........................\...............\Triangleview.cpp
..........................\...............\TriangleView.h
..........................\...............\vector.cpp
..........................\...............\vector.h
..........................\...............\RES\attribut.bmp
..........................\...............\...\icon1.ico
..........................\...............\...\manipula.bmp
..........................\...............\...\play.bmp
..........................\...............\...\smallico.ico
..........................\...............\...\Triangle.ico
..........................\...............\...\Triangle.rc2
..........................\...............\...\TRIANGLEDOC.ICO
..........................\...............\Triangle.ncb
..........................\...............\Release\Triangle.res
..........................\...............\.......\vc60.idb
..........................\...............\.......\StdAfx.obj
..........................\...............\.......\Frame.obj
..........................\...............\.......\MainFrm.obj
..........................\...............\.......\NameDlg.obj
..........................\...............\.......\Skeleten.obj
..........................\...............\.......\Triangle.obj
..........................\...............\.......\TriangleDoc.obj
..........................\...............\.......\TriangleView.obj
..........................\...............\.......\Triangle.pch
..........................\...............\.......\vector.obj
..........................\...............\Triangle.opt
..........................\.....7_Worms\Worms.001
..........................\............\Worms.c
..........................\............\Worms.dsp
..........................\............\Worms.dsw
..........................\............\Worms.plg
..........................\............\Worms.ncb
..........................\............\Release\vc60.idb
..........................\............\.......\Worms.pch
..........................\............\.......\worms.obj
..........................\............\.......\Worms.exe
..........................\............\Worms.opt
..........................\.......SSaver\Ezfont.c
..........................\.............\EZFONT.H
..........................\.............\ICON1.ICO
..........................\.............\ogl.c
..........................\.............\resource.h
..........................\.............\Ssaver.c
..........................\.............\SSAVER.DEF
......
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