Introduction - If you have any usage issues, please Google them yourself
P2P live multimedia network system 1) client sends a request, the length of each request variable. Length of the request specified in the first INT 2) Each server is usually provided to a variety of customer services, for example, TS the same time to CP, NP service, CP and CP to the NP to provide services, or other CP, TS, SP customers. 3) for each server service to customers, usually long-term, will involve multiple requests- response back and forth so the structure is mainly to be able to support a large number of concurrent client connections and designed in a large number of concurrent client connections, regardless of the thread or process can not effectively service, select the polling method must be used.