Introduction - If you have any usage issues, please Google them yourself
The example demonstrates the use of OpenGL to create the effect of a candle flame, including complete source code, make learning games flame particle and particle explosion good Dongdong
Packet : 619189myfire.rar filelist
MYFIRE2\Key.bmp
MYFIRE2\Keyo.bmp
MYFIRE2\LOADBMP.CPP
MYFIRE2\LOADBMP.H
MYFIRE2\LowKey.bmp
MYFIRE2\MAINFRM.CPP
MYFIRE2\MAINFRM.H
MYFIRE2\MYFIRE2.APS
MYFIRE2\MYFIRE2.CLW
MYFIRE2\MYFIRE2.CPP
MYFIRE2\MYFIRE2.DSP
MYFIRE2\MYFIRE2.DSW
MYFIRE2\MYFIRE2.H
MYFIRE2\MYFIRE2.NCB
MYFIRE2\MYFIRE2.PLG
MYFIRE2\MYFIRE2.RC
MYFIRE2\MYFIRE2DOC.CPP
MYFIRE2\MYFIRE2DOC.H
MYFIRE2\MYFIRE2VIEW.CPP
MYFIRE2\MYFIRE2VIEW.H
MYFIRE2\PARTICLE.CPP
MYFIRE2\PARTICLE.H
MYFIRE2\PARTICLESYSTEM.CPP
MYFIRE2\PARTICLESYSTEM.H
MYFIRE2\README.TXT
MYFIRE2\RESOURCE.H
MYFIRE2\STDAFX.CPP
MYFIRE2\STDAFX.H
MYFIRE2\bubble.bmp
MYFIRE2\circle.bmp
MYFIRE2\cloud.bmp
MYFIRE2\spark.bmp
MYFIRE2\star.bmp
MYFIRE2\RES\MYFIRE2.ICO
MYFIRE2\RES\MYFIRE2.RC2
MYFIRE2\RES\MYFIRE2DOC.ICO
MYFIRE2\RES\TOOLBAR.BMP
MYFIRE2\RES
MYFIRE2\RELEASE
MYFIRE2\MYFIRE2.OPT
MYFIRE2\MyFire2.exe
MYFIRE2