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TESTOPENGL_3DS

  • Category : OpenGL program
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  • Update : 2012-11-26
  • Size : 15.3mb
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  • Author :z*****
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Introduction - If you have any usage issues, please Google them yourself
Can read multiple textures can be run under the 3DS in MFC
Packet file list
(Preview for download)
TESTOPENGL_3DS\TESTOPENGL\debug\TESTOPENGL.exe
..............\..........\.....\TESTOPENGL.ilk
..............\..........\.....\TESTOPENGL.pdb
..............\..........\TESTOPENGL\3DS.cpp
..............\..........\..........\3DS.h
..............\..........\..........\Camera.cpp
..............\..........\..........\Camera.h
..............\..........\..........\data\BRICK.bmp
..............\..........\..........\....\brown-ma.bmp
..............\..........\..........\....\DemoHouse.3DS
..............\..........\..........\....\entities.png
..............\..........\..........\....\gcanyon.dds
..............\..........\..........\....\gcanyond.png
..............\..........\..........\....\greenLf.bmp
..............\..........\..........\....\Haima.3DS
..............\..........\..........\....\Haima.bmp
..............\..........\..........\....\HaimaEye.bmp
..............\..........\..........\....\Thumbs.db
..............\..........\..........\Debug\3DS.obj
..............\..........\..........\.....\BuildLog.htm
..............\..........\..........\.....\Camera.obj
..............\..........\..........\.....\MainFrm.obj
..............\..........\..........\.....\mt.dep
..............\..........\..........\.....\stdafx.obj
..............\..........\..........\.....\Terrain.obj
..............\..........\..........\.....\TESTOPENGL.exe.embed.manifest
..............\..........\..........\.....\TESTOPENGL.exe.embed.manifest.res
..............\..........\..........\.....\TESTOPENGL.exe.intermediate.manifest
..............\..........\..........\.....\TESTOPENGL.obj
..............\..........\..........\.....\TESTOPENGL.pch
..............\..........\..........\.....\TESTOPENGL.res
..............\..........\..........\.....\TESTOPENGLDoc.obj
..............\..........\..........\.....\TESTOPENGLView.obj
..............\..........\..........\.....\Texture.obj
..............\..........\..........\.....\vc80.idb
..............\..........\..........\.....\vc80.pdb
..............\..........\..........\.....\Vector.obj
..............\..........\..........\MainFrm.cpp
..............\..........\..........\MainFrm.h
..............\..........\..........\ReadMe.txt
..............\..........\..........\res\TESTOPENGL.ico
..............\..........\..........\...\TESTOPENGL.rc2
..............\..........\..........\...\TESTOPENGLDoc.ico
..............\..........\..........\...\Toolbar.bmp
..............\..........\..........\Resource.h
..............\..........\..........\stdafx.cpp
..............\..........\..........\stdafx.h
..............\..........\..........\Terrain.cpp
..............\..........\..........\Terrain.h
..............\..........\..........\TESTOPENGL.cpp
..............\..........\..........\TESTOPENGL.h
..............\..........\..........\TESTOPENGL.rc
..............\..........\..........\TESTOPENGL.vcproj
..............\..........\..........\TESTOPENGL.vcproj.PC2011082414OSC.Administrator.user
..............\..........\..........\TESTOPENGL.vcproj.PEN.Administrator.user
..............\..........\..........\TESTOPENGLDoc.cpp
..............\..........\..........\TESTOPENGLDoc.h
..............\..........\..........\TESTOPENGLView.cpp
..............\..........\..........\TESTOPENGLView.h
..............\..........\..........\Texture.cpp
..............\..........\..........\Texture.h
..............\..........\..........\Vector.cpp
..............\..........\..........\Vector.h
..............\..........\TESTOPENGL.ncb
..............\..........\TESTOPENGL.sln
..............\..........\TESTOPENGL.suo
..............\..........\..........\data
..............\..........\..........\Debug
..............\..........\..........\res
..............\..........\debug
..............\..........\TESTOPENGL
..............\TESTOPENGL
TESTOPENGL_3DS
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