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HelloWorld

  • Category : FlashMX
  • Tags :
  • Update : 2012-11-26
  • Size : 252kb
  • Downloaded :0次
  • Author :hu***
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
Use Box2d physics engine with a simple HelloWorld Demo produced
Packet file list
(Preview for download)
HelloWorld\.actionScriptProperties
..........\.project
..........\.settings\org.eclipse.core.resources.prefs
..........\bin-debug\AC_OETags.js
..........\.........\assets\PhysBox.swf
..........\.........\......\PhysCircle.swf
..........\.........\......\PhysGround.swf
..........\.........\HelloWorld.html
..........\.........\HelloWorld.swf
..........\.........\history\history.css
..........\.........\.......\history.js
..........\.........\.......\historyFrame.html
..........\.........\playerProductInstall.swf
..........\html-template\AC_OETags.js
..........\.............\history\history.css
..........\.............\.......\history.js
..........\.............\.......\historyFrame.html
..........\.............\index.template.html
..........\.............\playerProductInstall.swf
..........\src\assets\PhysBox.swf
..........\...\......\PhysCircle.swf
..........\...\......\PhysGround.swf
..........\...\Box2D\Collision\b2AABB.as
..........\...\.....\.........\b2Bound.as
..........\...\.....\.........\b2BoundValues.as
..........\...\.....\.........\b2BroadPhase.as
..........\...\.....\.........\b2BufferedPair.as
..........\...\.....\.........\b2Collision.as
..........\...\.....\.........\b2ContactID.as
..........\...\.....\.........\b2ContactPoint.as
..........\...\.....\.........\b2Distance.as
..........\...\.....\.........\b2Manifold.as
..........\...\.....\.........\b2ManifoldPoint.as
..........\...\.....\.........\b2OBB.as
..........\...\.....\.........\b2Pair.as
..........\...\.....\.........\b2PairCallback.as
..........\...\.....\.........\b2PairManager.as
..........\...\.....\.........\b2Point.as
..........\...\.....\.........\b2Proxy.as
..........\...\.....\.........\b2Segment.as
..........\...\.....\.........\b2TimeOfImpact.as
..........\...\.....\.........\ClipVertex.as
..........\...\.....\.........\Features.as
..........\...\.....\.........\Shapes\b2CircleDef.as
..........\...\.....\.........\......\b2CircleShape.as
..........\...\.....\.........\......\b2FilterData.as
..........\...\.....\.........\......\b2MassData.as
..........\...\.....\.........\......\b2PolygonDef.as
..........\...\.....\.........\......\b2PolygonShape.as
..........\...\.....\.........\......\b2Shape.as
..........\...\.....\.........\......\b2ShapeDef.as
..........\...\.....\..mmon\b2Color.as
..........\...\.....\......\b2Settings.as
..........\...\.....\......\Math\b2Mat22.as
..........\...\.....\......\....\b2Math.as
..........\...\.....\......\....\b2Sweep.as
..........\...\.....\......\....\b2Vec2.as
..........\...\.....\......\....\b2XForm.as
..........\...\.....\Dynamics\b2Body.as
..........\...\.....\........\b2BodyDef.as
..........\...\.....\........\b2BoundaryListener.as
..........\...\.....\........\b2ContactFilter.as
..........\...\.....\........\b2ContactListener.as
..........\...\.....\........\b2ContactManager.as
..........\...\.....\........\b2DebugDraw.as
..........\...\.....\........\b2DestructionListener.as
..........\...\.....\........\b2Island.as
..........\...\.....\........\b2TimeStep.as
..........\...\.....\........\b2World.as
..........\...\.....\........\Contacts\b2CircleContact.as
..........\...\.....\........\........\b2Contact.as
..........\...\.....\........\........\b2ContactConstraint.as
..........\...\.....\........\........\b2ContactConstraintPoint.as
..........\...\.....\........\........\b2ContactEdge.as
..........\...\.....\........\........\b2ContactRegister.as
..........\...\.....\........\........\b2ContactResult.as
..........\...\.....\........\........\b2ContactSolver.as
..........\...\.....\........\........\b2NullContact.as
..........\...\.....\........\........\b2PolyAndCircleContact.as
..........\...\.....\........\........\b2PolygonContact.as
..........\...\.....\........\Joints\b2DistanceJoint.as
..........\...\.....\........\......\b2DistanceJointDef.as
..........\...\.....\........\......\b2GearJoint.as
..........\...\.....\........\......\b2GearJointDef.as
..........\...\.....\........\......\b2Jacobian.as
..........\...\.....\........\......\b2Joint.as
..........\...\.....\........\......\b2J
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