Introduction - If you have any usage issues, please Google them yourself
OpenGL image selection and amplification, we can choose the corresponding object, and then operate
Packet : 47651483opengl.rar filelist
OpenGL
OpenGL\LOADOBJ.CPP
OpenGL\LOADOBJ.H
OpenGL\MAINFRM.CPP
OpenGL\MAINFRM.H
OpenGL\models
OpenGL\models\bug1.mtl
OpenGL\models\bug1.obj
OpenGL\models\bug2.mtl
OpenGL\models\bug2.obj
OpenGL\models\bug3.mtl
OpenGL\models\bug3.obj
OpenGL\MYPICK1.APS
OpenGL\MYPICK1.CLW
OpenGL\MYPICK1.CPP
OpenGL\MYPICK1.DSP
OpenGL\MYPICK1.DSW
OpenGL\MYPICK1.H
OpenGL\MYPICK1.NCB
OpenGL\MYPICK1.OPT
OpenGL\MYPICK1.PLG
OpenGL\MYPICK1.RC
OpenGL\MYPICK1DOC.CPP
OpenGL\MYPICK1DOC.H
OpenGL\MYPICK1VIEW.CPP
OpenGL\MYPICK1VIEW.H
OpenGL\MYTEXTURE.CPP
OpenGL\MYTEXTURE.H
OpenGL\RES
OpenGL\RES\MYPICK1.ICO
OpenGL\RES\MYPICK1.RC2
OpenGL\RES\MYPICK1DOC.ICO
OpenGL\RES\TOOLBAR.BMP
OpenGL\RESOURCE.H
OpenGL\STDAFX.CPP
OpenGL\STDAFX.H