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  • Update : 2012-11-26
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Introduction - If you have any usage issues, please Google them yourself
A cocos2d-android sample code
Packet file list
(Preview for download)
Marbles\.classpath
.......\.project
.......\AndroidManifest.xml
.......\assets\begin.png
.......\......\blocks.png
.......\......\floor_colored.png
.......\......\fps_images.png
.......\......\hold.png
.......\......\unstable_01.png
.......\......\unstable_07.png
.......\......\wall2.png
.......\bin\classes.dex
.......\...\.om\badlogic\gdx\math\CatmullRomSpline.class
.......\...\...\........\...\....\collision\BoundingBox.class
.......\...\...\........\...\....\.........\Ray.class
.......\...\...\........\...\....\.........\Segment.class
.......\...\...\........\...\....\.........\Sphere.class
.......\...\...\........\...\....\EarCutTriangulator.class
.......\...\...\........\...\....\Frustum.class
.......\...\...\........\...\....\Intersector.class
.......\...\...\........\...\....\Matrix3.class
.......\...\...\........\...\....\Matrix4.class
.......\...\...\........\...\....\Plane$PlaneSide.class
.......\...\...\........\...\....\Plane.class
.......\...\...\........\...\....\Quaternion.class
.......\...\...\........\...\....\Rectangle.class
.......\...\...\........\...\....\Vector2.class
.......\...\...\........\...\....\Vector3.class
.......\...\...\........\...\....\WindowedMean.class
.......\...\...\........\...\physics\box2d\Body.class
.......\...\...\........\...\.......\.....\BodyDef$BodyType.class
.......\...\...\........\...\.......\.....\BodyDef.class
.......\...\...\........\...\.......\.....\CircleShape.class
.......\...\...\........\...\.......\.....\Contact.class
.......\...\...\........\...\.......\.....\ContactFilter.class
.......\...\...\........\...\.......\.....\ContactListener.class
.......\...\...\........\...\.......\.....\DestructionListener.class
.......\...\...\........\...\.......\.....\Filter.class
.......\...\...\........\...\.......\.....\Fixture.class
.......\...\...\........\...\.......\.....\FixtureDef.class
.......\...\...\........\...\.......\.....\Joint.class
.......\...\...\........\...\.......\.....\JointDef$JointType.class
.......\...\...\........\...\.......\.....\JointDef.class
.......\...\...\........\...\.......\.....\JointEdge.class
.......\...\...\........\...\.......\.....\joints\DistanceJoint.class
.......\...\...\........\...\.......\.....\......\DistanceJointDef.class
.......\...\...\........\...\.......\.....\......\FrictionJoint.class
.......\...\...\........\...\.......\.....\......\FrictionJointDef.class
.......\...\...\........\...\.......\.....\......\GearJoint.class
.......\...\...\........\...\.......\.....\......\GearJointDef.class
.......\...\...\........\...\.......\.....\......\LineJoint.class
.......\...\...\........\...\.......\.....\......\LineJointDef.class
.......\...\...\........\...\.......\.....\......\MouseJoint.class
.......\...\...\........\...\.......\.....\......\MouseJointDef.class
.......\...\...\........\...\.......\.....\......\PrismaticJoint.class
.......\...\...\........\...\.......\.....\......\PrismaticJointDef.class
.......\...\...\........\...\.......\.....\......\PulleyJoint.class
.......\...\...\........\...\.......\.....\......\PulleyJointDef.class
.......\...\...\........\...\.......\.....\......\RevoluteJoint.class
.......\...\...\........\...\.......\.....\......\RevoluteJointDef.class
.......\...\...\........\...\.......\.....\......\WeldJoint.class
.......\...\...\........\...\.......\.....\......\WeldJointDef.class
.......\...\...\........\...\.......\.....\MassData.class
.......\...\...\........\...\.......\.....\PolygonShape.class
.......\...\...\........\...\.......\.....\QueryCallback.class
.......\...\...\........\...\.......\.....\Shape$Type.class
.......\...\...\........\...\.......\.....\Shape.class
.......\...\...\........\...\.......\.....\Transform.class
.......\...\...\........\...\.......\.....\World.class
.......\...\...\........\...\.......\.....\WorldManifold.class
.......\...\...\........\...\utils\GdxRuntimeException.class
.......\...\...\........\...\.....\LongHashMap$Entries.class
.......\...\...\........\...\.....\LongHashMap$Entry.class
.......\...\...\........\...\.....\LongHashMap$Keys.class
.......\...\..
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