Introduction - If you have any usage issues, please Google them yourself
for Directx beginners can go to the bone by means of X documents, and into the ground as a bitmap
Packet : 95302905directx.rar filelist
80410382\Debug\dx91.bsc
80410382\Debug\dx91.obj
80410382\Debug\dx91.pch
80410382\Debug\dx91.sbr
80410382\Debug\dxutil.obj
80410382\Debug\dxutil.sbr
80410382\Debug\Map.obj
80410382\Debug\Map.sbr
80410382\Debug\SkinMesh.obj
80410382\Debug\SkinMesh.pdb
80410382\Debug\SkinMesh.sbr
80410382\Debug\vc60.idb
80410382\Debug\vc60.pdb
80410382\dx91.cpp
80410382\dx91.dsp
80410382\dx91.dsw
80410382\dx91.ncb
80410382\dx91.opt
80410382\dx91.plg
80410382\dxutil.cpp
80410382\dxutil.h
80410382\Map.cpp
80410382\Map.h
80410382\maze.bmp
80410382\SkinMesh\12.x
80410382\SkinMesh\Debug\dx91.obj
80410382\SkinMesh\Debug\dx91.pch
80410382\SkinMesh\Debug\dx91.sbr
80410382\SkinMesh\Debug\dxutil.obj
80410382\SkinMesh\Debug\dxutil.sbr
80410382\SkinMesh\Debug\SkinMesh.obj
80410382\SkinMesh\Debug\SkinMesh.pdb
80410382\SkinMesh\Debug\SkinMesh.sbr
80410382\SkinMesh\Debug\vc60.idb
80410382\SkinMesh\Debug\vc60.pdb
80410382\SkinMesh\dx91.cpp
80410382\SkinMesh\dx91.dsp
80410382\SkinMesh\dx91.dsw
80410382\SkinMesh\dx91.ncb
80410382\SkinMesh\dx91.opt
80410382\SkinMesh\dx91.plg
80410382\SkinMesh\dx91.suo
80410382\SkinMesh\dxutil.cpp
80410382\SkinMesh\dxutil.h
80410382\SkinMesh\SkinMesh.cpp
80410382\SkinMesh\SkinMesh.exe
80410382\SkinMesh\SkinMesh.h
80410382\SkinMesh\SkinMesh.ilk
80410382\SkinMesh\te.x
80410382\SkinMesh\test.X
80410382\SkinMesh\test2.x
80410382\SkinMesh\tiger.bmp
80410382\SkinMesh\tiger.x
80410382\SkinMesh\tiny.x
80410382\SkinMesh\Tiny_skin.bmp
80410382\SkinMesh.cpp
80410382\SkinMesh.exe
80410382\SkinMesh.h
80410382\SkinMesh.ilk
80410382\SkinMesh.rar
80410382\tiger.bmp
80410382\tiger.x
80410382\tiny.x
80410382\Tiny_skin.bmp
80410382\分析 tiny.x
80410382\复件 tiny.x
80410382\SkinMesh\Debug
80410382\Debug
80410382\SkinMesh
80410382