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Black-map-animation

  • Category : OpenGL program
  • Tags :
  • Update : 2012-11-26
  • Size : 13.99mb
  • Downloaded :0次
  • Author :Guos*****
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
The program use C++ OpengL programming, write their own, should be a learning so course very basic example, can be very good learning map this content.
Packet file list
(Preview for download)
黑色贴图动画\resource.h
............\simplesample.fx
............\simplesample.jpg
............\simplesample.rc
............\simplesample_2008.sln
............\simplesample_2008.vcproj
............\simplesample_2010.sln
............\simplesample_2010.vcxproj
............\simplesample_2010.vcxproj.filters
............\simplesample_2008.vcproj.PC-201103252306.Administrator.user
............\simplesample_2008.suo
............\skinmesh3.vsh
............\skinmesh4.vsh
............\skinmesh1.vsh
............\skinmesh2.vsh
............\SprayVehicle.cpp
............\SprayVehicle.h
............\Terrain.cpp
............\Terrain.h
............\dark.bmp
............\wall.bmp
............\Debug\BuildLog.htm
............\.....\simplesample.exe.embed.manifest
............\.....\vc90.idb
............\.....\simplesample.pch
............\.....\vc90.pdb
............\.....\DXUT.obj
............\.....\SDKmisc.obj
............\.....\SDKmesh.obj
............\.....\DXUTsettingsdlg.obj
............\.....\DXUTres.obj
............\.....\DXUTgui.obj
............\.....\DXUTcamera.obj
............\.....\DXUTmisc.obj
............\.....\DXUTenum.obj
............\.....\simplesample.res
............\.....\simplesample.exe.embed.manifest.res
............\.....\simplesample.ilk
............\.....\simplesample.exe
............\.....\simplesample.pdb
............\.....\simplesample.exe.intermediate.manifest
............\.....\mt.dep
............\.....\simplesample.obj
............\.XUT\Core\DXUT.cpp
............\....\....\DXUT.h
............\....\....\DXUT_2008.sln
............\....\....\DXUT_2008.vcproj
............\....\....\DXUT_2010.sln
............\....\....\DXUT_2010.vcxproj
............\....\....\DXUT_2010.vcxproj.filters
............\....\....\DXUTenum.cpp
............\....\....\DXUTenum.h
............\....\....\DXUTmisc.cpp
............\....\....\DXUTmisc.h
............\....\....\dpiaware.manifest
............\....\....\DXUT_2008.ncb
............\....\....\DXUT_2008.vcproj.PC-201103252306.Administrator.user
............\....\....\DXUT_2008.suo
............\....\....\.ebug\BuildLog.htm
............\....\....\.....\vc90.idb
............\....\....\.....\vc90.pdb
............\....\....\.....\DXUT.obj
............\....\....\.....\DXUTmisc.obj
............\....\....\.....\DXUTenum.obj
............\....\....\.....\DXUT.lib
............\....\Optional\directx.ico
............\....\........\DXUTcamera.cpp
............\....\........\DXUTcamera.h
............\....\........\DXUTgui.cpp
............\....\........\DXUTgui.h
............\....\........\DXUTguiIME.cpp
............\....\........\DXUTguiIME.h
............\....\........\DXUTLockFreePipe.h
............\....\........\DXUTOpt_2008.sln
............\....\........\DXUTOpt_2008.vcproj
............\....\........\DXUTOpt_2010.sln
............\....\........\DXUTOpt_2010.vcxproj
............\....\........\DXUTOpt_2010.vcxproj.filters
............\....\........\DXUTres.cpp
............\....\........\DXUTres.h
............\....\........\DXUTsettingsdlg.cpp
............\....\........\DXUTsettingsdlg.h
............\....\........\DXUTShapes.cpp
............\....\........\DXUTShapes.h
............\....\........\ImeUi.cpp
............\....\........\ImeUi.h
............\....\........\SDKmesh.cpp
............\....\........\SDKmesh.h
............\....\........\SDKmisc.cpp
............\....\........\SDKmisc.h
............\....\........\SDKsound.cpp
............\....\........\SDKsound.h
............\....\........\SDKwavefile.cpp
............\....\........\SDKwavefile.h
............\simplesample_2008.ncb
............\simplesample.cpp
............\DXUT\Core\Debug
............\....\Core
............\....\Optional
............\Debug
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