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  • Category : Chess Poker games
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  • Update : 2012-11-26
  • Size : 653kb
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  • Author :大***
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Introduction - If you have any usage issues, please Google them yourself
C++ implement a simple renju program, can the man-machine against
Packet file list
(Preview for download)
基于mfc的五子棋源程序\基于mfc的五子棋源程序\五子棋\AboutDlg.cpp
.....................\.....................\......\AboutDlg.h
.....................\.....................\......\BestDlg.cpp
.....................\.....................\......\BestDlg.h
.....................\.....................\......\Dib.cpp
.....................\.....................\......\Dib.h
.....................\.....................\......\GlobalVar.h
.....................\.....................\......\GlobalVar0.h
.....................\.....................\......\HelperAPI.cpp
.....................\.....................\......\HelperAPI.h
.....................\.....................\......\Pente.001
.....................\.....................\......\Pente.cpp
.....................\.....................\......\Pente.dsp
.....................\.....................\......\Pente.dsw
.....................\.....................\......\Pente.h
.....................\.....................\......\Pente.ncb
.....................\.....................\......\Pente.opt
.....................\.....................\......\Pente.plg
.....................\.....................\......\Pente.rc
.....................\.....................\......\PenteDlg.cpp
.....................\.....................\......\PenteDlg.h
.....................\.....................\......\ReadMe.txt
.....................\.....................\......\RecordDlg.cpp
.....................\.....................\......\RecordDlg.h
.....................\.....................\......\..lease\AboutDlg.obj
.....................\.....................\......\.......\BestDlg.obj
.....................\.....................\......\.......\Dib.obj
.....................\.....................\......\.......\HelperAPI.obj
.....................\.....................\......\.......\Pente.exe
.....................\.....................\......\.......\Pente.obj
.....................\.....................\......\.......\Pente.res
.....................\.....................\......\.......\PenteDlg.obj
.....................\.....................\......\.......\RecordDlg.obj
.....................\.....................\......\.......\SetupDlg.obj
.....................\.....................\......\.......\StdAfx.obj
.....................\.....................\......\res\Black.bmp
.....................\.....................\......\...\black4.wav
.....................\.....................\......\...\blackd3.wav
.....................\.....................\......\...\blackwin.wav
.....................\.....................\......\...\Board.BMP
.....................\.....................\......\...\error.wav
.....................\.....................\......\...\goodbye.wav
.....................\.....................\......\...\HandBlack.cur
.....................\.....................\......\...\HandWhite.cur
.....................\.....................\......\...\MASK.BMP
.....................\.....................\......\...\newgame.wav
.....................\.....................\......\...\Pente.ico
.....................\.....................\......\...\Pente.rc2
.....................\.....................\......\...\putstone.wav
.....................\.....................\......\...\time.wav
.....................\.....................\......\...\undo.wav
.....................\.....................\......\...\welcome.wav
.....................\.....................\......\...\white.BMP
.....................\.....................\......\...\White1.bmp
.....................\.....................\......\...\white4.wav
.....................\.....................\......\...\whited3.wav
.....................\.....................\......\...\whitewin.wav
.....................\.....................\......\resource.h
.....................\.....................\......\SetupDlg.cpp
.....................\.....................\......\SetupDlg.h
.....................\.....................\......\StdAfx.cpp
.....................\.....................\......\StdAfx.h
.....................\.....................\......\Release
..........
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