Introduction - If you have any usage issues, please Google them yourself
Multi-thread communication can support multi-threaded use of multiple clients at the same time, and the connection bibliography can be defined by itself, with a default of 10
Packet : 87361010serversocket_demo.rar filelist
ServerSocket_demo\ClientSocketDlg.cpp
ServerSocket_demo\ClientSocketDlg.h
ServerSocket_demo\ports.txt
ServerSocket_demo\protocol-numbers.txt
ServerSocket_demo\ReadMe.txt
ServerSocket_demo\res\ServerSocket.ico
ServerSocket_demo\res\ServerSocket.rc2
ServerSocket_demo\Resource.h
ServerSocket_demo\ServerSocket.cpp
ServerSocket_demo\ServerSocket.dsp
ServerSocket_demo\ServerSocket.h
ServerSocket_demo\ServerSocket.rc
ServerSocket_demo\ServerSocketDlg.cpp
ServerSocket_demo\ServerSocketDlg.h
ServerSocket_demo\SocketComm.cpp
ServerSocket_demo\SocketComm.h
ServerSocket_demo\SocketManager.cpp
ServerSocket_demo\SocketManager.h
ServerSocket_demo\StdAfx.cpp
ServerSocket_demo\StdAfx.h
ServerSocket_demo\Multi-threaded Client-Server Socket class - The Code Project - Internet & Network.mht
ServerSocket_demo\ServerSocket.dsw
ServerSocket_demo\ServerSocket.plg
ServerSocket_demo\ServerSocket.aps
ServerSocket_demo\ServerSocket.opt
ServerSocket_demo\ServerSocket.ncb
ServerSocket_demo\ServerSocket.vcproj
ServerSocket_demo\ServerSocket.sln
ServerSocket_demo\ServerSocket.suo
ServerSocket_demo\Release
ServerSocket_demo\res
ServerSocket_demo