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lunwenziliao
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OpenGL program
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Update : 2012-11-26
Size : 23.97mb
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Author :
沐***
About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
Reedit
OpenGL-based paper information, the content is very comprehensive
Packet file list
(Preview for download)
论文资料\虚拟环境及其行为建模技术研究.pdf
........\基于边界信息的孔洞填充算法.pdf
........\OpenGL在地震动模拟中的应用.pdf
........\奥运服装_从_中国红_到_青花蓝_.pdf
........\浅谈虚拟现实技术在产品设计中的应用.pdf
........\虚拟现实技术在电视节目中的应用.pdf
........\室内水电装修的三维设计.pdf
........\基于OpenGL的礼花粒子系统模拟研究.pdf
........\一种三维植物叶片生成算法的研究及实现.pdf
........\Bresenham直线生成算法的改进.pdf
........\基于OpenGL的三维地形可视化研究.pdf
........\改进的Cohen_Sutherland线段裁剪算法.pdf
........\虚拟现实技术在医学临床教学中的应用.pdf
........\计算机角色动画制作中的可视媒体融合综述.pdf
........\论计算机图形学的若干问题.pdf
........\基于计算机视觉和粒子系统的三维云模拟.pdf
........\Bezier曲线递归分割算法的研究.pdf
........\二维图形连续变换算法分析及实现.pdf
........\绘制Bezier曲线的算法研究.pdf
........\虚拟现实技术与三维动画技术探析.pdf
........\OpenGL和分形算法在地形绘制中的应用.pdf
........\6步直线生成算法.pdf
........\一种基于几何关系编码的高效凸多边形线裁剪算法.pdf
........\基于OpenGL的地学三维图的设计与实现.pdf
........\B样条曲面自适应拟合算法.pdf
........\三维虚拟采矿系统实体矿床模型的构建.pdf
........\点绘制技术的研究.pdf
........\三维云的建模和绘制.pdf
........\一个新的纹理图像合成方法.pdf
........\基于图像空间的刚体碰撞检测的OpenGL实现.pdf
........\基于OpenGL的自然景物的真实感绘制及其应用.pdf
........\对纹理映射增加计算机图形真实感的研究.pdf
........\插值在图像_图形_处理中的使用.pdf
........\一种有效的任意多边形的线裁剪新算法.pdf
........\基于梯度的纹理合成.pdf
........\计算机交互式图形界面的新发展_轻松物体切割软件_EasyMeshCutting_.pdf
........\基于双参数四点细分法的曲面造型.pdf
........\基于图像的卡通画扫描线渲染方法.pdf
........\一种烟雾实时模拟的新方法.pdf
........\高校_计算机图形学_教学改革探索.pdf
........\虚拟现实技术与图形学.pdf
........\真实感水波的模拟.pdf
........\水流动画模拟方法探讨.pdf
........\基于物理方法的人脸渐变表情动画技术的研究.pdf
........\OpenGL中关于坐标使用常见问题的分析.pdf
........\浅谈OpenGL结合C_开发虚拟现实系统.pdf
........\一个椭圆的并行生成算法.pdf
........\基于Z曲线的核酸序列可视化分析平台研究.pdf
........\_计算机图形学_开放式教学系统设计与探讨.pdf
........\海浪可视化仿真及军事应用.pdf
........\浅析_计算机图形学_中扫描线填充算法的讲授方法.pdf
........\虚拟植物模型及可视化的研究.pdf
论文资料
........\_基于opengl 利用vc++开发的 3ds模型\3DEDITOR\3DEDITOR.APS
........\..................................\........\3DEDITOR.CLW
........\..................................\........\3DEDITOR.CPP
........\..................................\........\3DEDITOR.DSP
........\..................................\........\3DEDITOR.DSW
........\..................................\........\3DEDITOR.H
........\..................................\........\3DEDITOR.NCB
........\..................................\........\3DEDITOR.PLG
........\..................................\........\3DEDITOR.RC
........\..................................\........\3DEDITORDOC.CPP
........\..................................\........\3DEDITORDOC.H
........\..................................\........\3DEDITORVIEW.CPP
........\..................................\........\3DEDITORVIEW.H
........\..................................\........\AVICAPTURE.CPP
........\..................................\........\AVICAPTURE.H
........\..................................\........\CHILDFRM.CPP
........\..................................\........\CHILDFRM.H
........\..................................\........\CHUNKFILE.CPP
........\..................................\........\CHUNKFILE.H
........\..................................\........\CLASSLIB.CPP
........\..................................\........\CLASSLIB.H
........\..................................\........\DEFS.H
........\..................................\........\DLGCAPTUREMOVIE.CPP
........\..................................\........\DLGCAPTUREMOVIE.H
........\..................................\........\DLGIMPORT.CPP
........\..................................\........\DLGIMPORT.H
........\..................................\........\DLGMAPPING.CPP
.
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