Introduction - If you have any usage issues, please Google them yourself
In The Game Animator’s Guide to Maya, you’ll learn about the game industry as a whole
and the different artist positions that are generally available. I’ll walk you through rigging and
animating a variety of different character types for video games. Also, spread throughout the
book, I’ve placed profiles of current industry professionals whose insight into the field can
help answer some of the questions you aspiring artists and animators may have.