Introduction - If you have any usage issues, please Google them yourself
This is the use of OpenGL to develop three-dimensional game code book, very classic favorite has to share with friends!
Packet : 79419102chapter10.zip filelist
terrain/
terrain/bitmap.h
terrain/chapter10.cpp
terrain/glext.h
terrain/green.bmp
terrain/HiResTimer.h
terrain/terrain.dsp
terrain/terrain.dsw
terrain/terrain.exe
terrain/Terrain2.bmp
terrain/water.bmp