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VCPP-networkPclientPserver

  • Category : Chess Poker games
  • Tags :
  • Update : 2012-11-26
  • Size : 5.2mb
  • Downloaded :0次
  • Author :lais*****
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
Backgammon network, client, server, network programming, backgammon algorithm,
Packet file list
(Preview for download)
VC++ 网络五子棋游戏服务端与客户端的实现\Client\Client.clw
.......................................\......\Client.cpp
.......................................\......\Client.dsp
.......................................\......\Client.dsw
.......................................\......\Client.h
.......................................\......\Client.ncb
.......................................\......\Client.opt
.......................................\......\Client.plg
.......................................\......\Client.rc
.......................................\......\ClientDoc.cpp
.......................................\......\ClientDoc.h
.......................................\......\ClientView.cpp
.......................................\......\ClientView.h
.......................................\......\ClienView.cpp
.......................................\......\Debug\Client.exe
.......................................\......\.....\Client.ilk
.......................................\......\.....\Client.obj
.......................................\......\.....\Client.pch
.......................................\......\.....\Client.pdb
.......................................\......\.....\Client.res
.......................................\......\.....\Client.sbr
.......................................\......\.....\ClientDoc.obj
.......................................\......\.....\ClientDoc.sbr
.......................................\......\.....\ClientView.obj
.......................................\......\.....\ClientView.sbr
.......................................\......\.....\LoginDlg.obj
.......................................\......\.....\LoginDlg.sbr
.......................................\......\.....\MainFrm.obj
.......................................\......\.....\MainFrm.sbr
.......................................\......\.....\MySplitterWnd.obj
.......................................\......\.....\MySplitterWnd.sbr
.......................................\......\.....\RenjuSocket.obj
.......................................\......\.....\RenjuSocket.sbr
.......................................\......\.....\ServerSocket.obj
.......................................\......\.....\ServerSocket.sbr
.......................................\......\.....\StdAfx.obj
.......................................\......\.....\StdAfx.sbr
.......................................\......\.....\UserInfo.obj
.......................................\......\.....\UserInfo.sbr
.......................................\......\.....\UserView.obj
.......................................\......\.....\UserView.sbr
.......................................\......\.....\vc60.idb
.......................................\......\.....\vc60.pdb
.......................................\......\down.wav
.......................................\......\LoginDlg.cpp
.......................................\......\LoginDlg.h
.......................................\......\MainFrm.cpp
.......................................\......\MainFrm.h
.......................................\......\MySplitterWnd.cpp
.......................................\......\MySplitterWnd.h
.......................................\......\RenjuSocket.cpp
.......................................\......\RenjuSocket.h
.......................................\......\res\bkwood.bmp
.......................................\......\...\black.bmp
.......................................\......\...\Client.ico
.......................................\......\...\Client.rc2
.......................................\......\...\ClientDoc.ico
.......................................\......\...\cursor2.cur
.......................................\......\...\hnwse.cur
.......................................\......\...\icon1.ico
.......................................\......\...\icon3.ico
.......................................\......\...\mask.bmp
.......................................\......\...\Renju.ico
.......................................\......\...\Renju.rc2
.......................................\......\...\RenjuDoc.ico
............
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