Introduction - If you have any usage issues, please Google them yourself
Network chat program, split server side and client program code, write with winsocket principle.
Packet : 79419104chat_code.rar filelist
chat_code\Client\res\lx1.rc2
chat_code\Client\res\lx1.ico
chat_code\Client\res
chat_code\Client\lx1.dsp
chat_code\Client\lx1.rc
chat_code\Client\lx1.opt
chat_code\Client\lx1.aps
chat_code\Client\lx1.clw
chat_code\Client\ReadMe.txt
chat_code\Client\lx1.h
chat_code\Client\lx1.cpp
chat_code\Client\Client.h
chat_code\Client\lx1Dlg.cpp
chat_code\Client\StdAfx.h
chat_code\Client\StdAfx.cpp
chat_code\Client\lx1Dlg.h
chat_code\Client\Client.cpp
chat_code\Client\Resource.h
chat_code\Client\lx1.dsw
chat_code\Client\lx1.ncb
chat_code\Client\Client.exe
chat_code\Client\lx1.plg
chat_code\Client\Debug
chat_code\Client\Client.dsp
chat_code\Client\Client.ncb
chat_code\Client\Client.plg
chat_code\Client\Client.opt
chat_code\Client\Client.dsw
chat_code\Client
chat_code\Server\res\lx2.rc2
chat_code\Server\res\lx2.ico
chat_code\Server\res
chat_code\Server\lx2.plg
chat_code\Server\lx2.dsp
chat_code\Server\Server.h
chat_code\Server\lx2.rc
chat_code\Server\Server.exe
chat_code\Server\lx2.opt
chat_code\Server\Resource.h
chat_code\Server\lx2Dlg.h
chat_code\Server\lx2.aps
chat_code\Server\Server.cpp
chat_code\Server\lx2.clw
chat_code\Server\ReadMe.txt
chat_code\Server\lx2.h
chat_code\Server\lx2.cpp
chat_code\Server\lx2Dlg.cpp
chat_code\Server\StdAfx.h
chat_code\Server\StdAfx.cpp
chat_code\Server\lx2.dsw
chat_code\Server\lx2.ncb
chat_code\Server\Debug
chat_code\Server\Server.dsp
chat_code\Server\Server.ncb
chat_code\Server\Server.plg
chat_code\Server\Server.opt
chat_code\Server\Server.dsw
chat_code\Server
chat_code