Introduction - If you have any usage issues, please Google them yourself
VS2010 version of the flying snow Demo source, mainly on the use of particles in GDI game basis of physical modeling, the particle system simulation program, source code compilation environment as the VS2010 in fact the VS2005, VS2008 can compile and run. Examples include the the VC++6.0 source version. The the MyPaint function of writing ideas first initialize each particle, there is a total of 50 particles. Background image and then paste to mdc, and then loop each particle has been attached to the mdc, after the cycle is complete, the re-unified in the mdc directly attached to the hdc. The advantage of this is relatively straightforward to improve the efficiency of the map.